moved common files

This commit is contained in:
ZioPao
2025-01-04 21:07:34 +01:00
parent 736d527a13
commit 0f4117cd34
103 changed files with 0 additions and 0 deletions

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@@ -0,0 +1,112 @@
module TOC
{
imports
{
Base
}
/****************** Clothing that look like a cut limb ******************/
item Amputation_Hand_R
{
Type = Clothing,
DisplayCategory = Amputation,
ClothingItem = Amputation_Hand_R,
BodyLocation = TOC_Arm,
Weight = 0,
CombatSpeedModifier = 0.9,
BloodLocation = Hands;LowerArms,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
CanHaveHoles = false,
}
item Amputation_ForeArm_R
{
Type = Clothing,
DisplayCategory = Amputation,
ClothingItem = Amputation_ForeArm_R,
BodyLocation = TOC_Arm,
Weight = 0,
CombatSpeedModifier = 0.8,
BloodLocation = UpperArms;LowerArms,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
CanHaveHoles = false,
}
item Amputation_UpperArm_R
{
Type = Clothing,
DisplayCategory = Amputation,
ClothingItem = Amputation_UpperArm_R,
BodyLocation = TOC_Arm,
BloodLocation = UpperArms;UpperBody,
Weight = 0,
CombatSpeedModifier = 0.7,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
CanHaveHoles = false,
}
item Amputation_Hand_L
{
Type = Clothing,
DisplayCategory = Amputation,
ClothingItem = Amputation_Hand_L,
BodyLocation = TOC_Arm,
Weight = 0,
CombatSpeedModifier = 0.9,
BloodLocation = Hands;LowerArms,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
CanHaveHoles = false,
}
item Amputation_ForeArm_L
{
Type = Clothing,
DisplayCategory = Amputation,
ClothingItem = Amputation_ForeArm_L,
BodyLocation = TOC_Arm,
Weight = 0,
CombatSpeedModifier = 0.8,
BloodLocation = UpperArms;LowerArms,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
CanHaveHoles = false,
}
item Amputation_UpperArm_L
{
Type = Clothing,
DisplayCategory = Amputation,
ClothingItem = Amputation_UpperArm_L,
BodyLocation = TOC_Arm,
Weight = 0,
CombatSpeedModifier = 0.7,
BloodLocation = UpperArms;UpperBody,
Insulation = 1.0,
WindResistance = 1.0,
WaterResistance = 1.0,
CanHaveHoles = false,
}
}