diff --git a/media/lua/client/TOC/Controllers/LocalPlayerController.lua b/media/lua/client/TOC/Controllers/LocalPlayerController.lua index ea1a5ce..9aef0b3 100644 --- a/media/lua/client/TOC/Controllers/LocalPlayerController.lua +++ b/media/lua/client/TOC/Controllers/LocalPlayerController.lua @@ -39,7 +39,7 @@ function LocalPlayerController.InitializePlayer(isForced) -- Since isForced is used to reset an existing player data, we're gonna clean their ISHealthPanel table too if isForced then - local ItemsController = require("TOC/Handlers/ItemsController") + local ItemsController = require("TOC/Controllers/ItemsController") ItemsController.Player.DeleteAllOldAmputationItems(playerObj) CachedDataHandler.Reset(username) end diff --git a/media/lua/client/TOC/Handlers/AmputationHandler.lua b/media/lua/client/TOC/Handlers/AmputationHandler.lua index 8d2b01b..1c3b3f5 100644 --- a/media/lua/client/TOC/Handlers/AmputationHandler.lua +++ b/media/lua/client/TOC/Handlers/AmputationHandler.lua @@ -1,5 +1,5 @@ local DataController = require("TOC/Controllers/DataController") -local ItemsController = require("TOC/Handlers/ItemsController") +local ItemsController = require("TOC/Controllers/ItemsController") local CachedDataHandler = require("TOC/Handlers/CachedDataHandler") local LocalPlayerController = require("TOC/Controllers/LocalPlayerController") local StaticData = require("TOC/StaticData") diff --git a/media/lua/client/TOC/Zombies/ZombiesAmputation.lua b/media/lua/client/TOC/Zombies/ZombiesAmputation.lua index b9944c1..53f5c11 100644 --- a/media/lua/client/TOC/Zombies/ZombiesAmputation.lua +++ b/media/lua/client/TOC/Zombies/ZombiesAmputation.lua @@ -1,4 +1,4 @@ -local ItemsController = require("TOC/Handlers/ItemsController") +local ItemsController = require("TOC/Controllers/ItemsController") --------------------