Reworked textures for HealthPanel
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@@ -221,7 +221,7 @@ function PlayerHandler.UpdateCicatrization()
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TOC_DEBUG.print("updating cicatrization for " .. tostring(limbName))
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if cicTime > 0 then
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cicTime = cicTime - 60 -- 1 per minute, each cicatrizationTime is divisible by 60
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cicTime = cicTime - 1
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modDataHandler:setCicatrizationTime(limbName, cicTime)
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TOC_DEBUG.print("new cicatrization time: " .. tostring(cicTime))
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if cicTime < 0 then
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