Reworked textures for HealthPanel

This commit is contained in:
ZioPao
2023-11-17 02:29:33 +01:00
parent 3418378139
commit 18dc61f552
18 changed files with 37 additions and 27 deletions

View File

@@ -64,7 +64,7 @@ StaticData.BODYLOCS_IND_BPT = {}
---@param side string
local function AssembleHandData(assembledName, side)
StaticData.LIMBS_BASE_DAMAGE_IND_NUM[assembledName] = 60
StaticData.LIMBS_CICATRIZATION_TIME_IND_NUM[assembledName] = 1200
StaticData.LIMBS_CICATRIZATION_TIME_IND_NUM[assembledName] = 120
StaticData.LIMBS_TIME_MULTIPLIER_IND_NUM[assembledName] = 2
StaticData.LIMBS_DEPENDENCIES_IND_STR[assembledName] = {}
StaticData.LIMBS_ADJACENT_IND_STR[assembledName] = StaticData.PARTS_IND_STR.ForeArm .. "_" .. side
@@ -74,7 +74,7 @@ end
---@param side string
local function AssembleForearmData(assembledName, side)
StaticData.LIMBS_BASE_DAMAGE_IND_NUM[assembledName] = 80
StaticData.LIMBS_CICATRIZATION_TIME_IND_NUM[assembledName] = 1800
StaticData.LIMBS_CICATRIZATION_TIME_IND_NUM[assembledName] = 144
StaticData.LIMBS_TIME_MULTIPLIER_IND_NUM[assembledName] = 3
StaticData.LIMBS_DEPENDENCIES_IND_STR[assembledName] = { StaticData.PARTS_IND_STR.Hand .. "_" .. side }
StaticData.LIMBS_ADJACENT_IND_STR[assembledName] = StaticData.PARTS_IND_STR.UpperArm .. "_" .. side
@@ -84,7 +84,7 @@ end
---@param side string
local function AssembleUpperarmData(assembledName, side)
StaticData.LIMBS_BASE_DAMAGE_IND_NUM[assembledName] = 100
StaticData.LIMBS_CICATRIZATION_TIME_IND_NUM[assembledName] = 1800
StaticData.LIMBS_CICATRIZATION_TIME_IND_NUM[assembledName] = 192
StaticData.LIMBS_TIME_MULTIPLIER_IND_NUM[assembledName] = 4
StaticData.LIMBS_DEPENDENCIES_IND_STR[assembledName] = { StaticData.PARTS_IND_STR.Hand .. "_" .. side,
StaticData.PARTS_IND_STR.ForeArm .. "_" .. side }
@@ -178,23 +178,23 @@ StaticData.TRAITS_BP = {
StaticData.HEALTH_PANEL_TEXTURES = {
Female = {
Hand_L = getTexture("media/ui/Hand_L.png"),
ForeArm_L = getTexture("media/ui/ForeArm_L.png"),
UpperArm_L = getTexture("media/ui/UpperArm_L.png"),
Hand_L = getTexture("media/ui/Female/Hand_L.png"),
ForeArm_L = getTexture("media/ui/Female/ForeArm_L.png"),
UpperArm_L = getTexture("media/ui/Female/UpperArm_L.png"),
Hand_R = getTexture("media/ui/Hand_R.png"),
ForeArm_R = getTexture("media/ui/ForeArm_R.png"),
UpperArm_R = getTexture("media/ui/UpperArm_R.png")
Hand_R = getTexture("media/ui/Female/Hand_R.png"),
ForeArm_R = getTexture("media/ui/Female/ForeArm_R.png"),
UpperArm_R = getTexture("media/ui/Female/UpperArm_R.png")
},
Male = {
Hand_L = getTexture("media/ui/Hand_L.png"),
ForeArm_L = getTexture("media/ui/ForeArm_L.png"),
UpperArm_L = getTexture("media/ui/UpperArm_L.png"),
Hand_L = getTexture("media/ui/Male/Hand_L.png"),
ForeArm_L = getTexture("media/ui/Male/ForeArm_L.png"),
UpperArm_L = getTexture("media/ui/Male/UpperArm_L.png"),
Hand_R = getTexture("media/ui/Hand_R.png"),
ForeArm_R = getTexture("media/ui/ForeArm_R.png"),
UpperArm_R = getTexture("media/ui/UpperArm_R.png")
Hand_R = getTexture("media/ui/Male/Hand_R.png"),
ForeArm_R = getTexture("media/ui/Male/ForeArm_R.png"),
UpperArm_R = getTexture("media/ui/Male/UpperArm_R.png")
}
}