fix: fix for cheat prevention with both hands feasibility to false
This commit is contained in:
@@ -38,17 +38,12 @@ end
|
||||
|
||||
-- We need to override when the player changes key binds manually to be sure that TOC changes are re-applied
|
||||
local og_MainOptions_apply = MainOptions.apply
|
||||
function MainOptions:apply()
|
||||
og_MainOptions_apply(self)
|
||||
function MainOptions:apply(closeAfter)
|
||||
og_MainOptions_apply(self, closeAfter)
|
||||
CachedDataHandler.OverrideBothHandsFeasibility()
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
--------------------------------------------
|
||||
--* TIMED ACTIONS
|
||||
--* We want to be able to modify how long actions are gonna take,
|
||||
|
||||
Reference in New Issue
Block a user