Caching hand feasibility, disabling interactions if there are no hands
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@@ -46,7 +46,7 @@ function TestBodyLocations()
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end
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-- TODO MultiItem causes a ton of issues... fucking hell
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-- MultiItem causes a ton of issues... fucking hell
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BodyLocationsAPI.MoveOrCreateBeforeOrAfter("TOC_Arm", "FullTop", true)
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group:setMultiItem("TOC_Arm", true)
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