Cleaned admin menu
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@@ -1,31 +1,52 @@
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local CommandsData = require("TOC/CommandsData")
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-------------------
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---@param playerNum number
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---@param context ISContextMenu
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---@param items any
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local function AddAdminTocOptions(playerNum, context, items)
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---@param worldobjects table
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local function AddAdminTocOptions(playerNum, context, worldobjects)
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if not isAdmin() then return end
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-- This is a global var already handled in vanilla zomboid, we don't need to find the player once again
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---@cast clickedPlayer IsoPlayer
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if clickedPlayer then
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local players = {}
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for _,v in ipairs(worldobjects) do
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local clickedPlayerNum = clickedPlayer:getOnlineID()
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for x=v:getSquare():getX()-1,v:getSquare():getX()+1 do
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for y=v:getSquare():getY()-1,v:getSquare():getY()+1 do
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local sq = getCell():getGridSquare(x,y,v:getSquare():getZ());
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if sq then
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for z=0,sq:getMovingObjects():size()-1 do
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local o = sq:getMovingObjects():get(z)
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if instanceof(o, "IsoPlayer") then
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local option = context:addOption(getText("ContextMenu_Admin_TOC"), items, nil)
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---@cast o IsoPlayer
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local oId = o:getOnlineID()
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players[oId] = o
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end
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end
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end
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end
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end
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end
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for _, pl in pairs(players) do
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---@cast pl IsoPlayer
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local clickedPlayerNum = pl:getOnlineID()
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local option = context:addOption(getText("ContextMenu_Admin_TOC") .. " - " .. pl:getUsername(), nil, nil)
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local subMenu = ISContextMenu:getNew(context)
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context:addSubMenu(option, subMenu)
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subMenu:addOption(getText("ContextMenu_Admin_ResetTOC") .. " - " .. clickedPlayer:getUsername(), items, function()
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subMenu:addOption(getText("ContextMenu_Admin_ResetTOC"), nil, function()
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sendClientCommand(CommandsData.modules.TOC_RELAY, CommandsData.server.Relay.RelayExecuteInitialization, {patientNum=clickedPlayerNum} )
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end)
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-- TODO add other options
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end
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end
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Events.OnFillWorldObjectContextMenu.Add(AddAdminTocOptions)
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