Cleaning Mod compat stuff and updates

This commit is contained in:
Pao
2023-02-20 13:42:29 +01:00
parent 9adbf3ee45
commit 1fd1882d92
4 changed files with 30 additions and 76 deletions

View File

@@ -1,3 +1,5 @@
require "TOC_Init"
local function CheckIfPlayerIsInfected(player, toc_data)
local body_damage = player:getBodyDamage()
@@ -26,7 +28,6 @@ local function CheckIfPlayerIsInfected(player, toc_data)
end
end
end
local function TocManagePhantomPain(player, toc_data)
-- Phantom Pain
local part_data = toc_data.Limbs
@@ -154,8 +155,6 @@ local function SetHealthStatusForBodyPart(part_data, part_name, player)
end
end
local function UpdatePlayerHealth(player, part_data)
local body_damage = player:getBodyDamage()
@@ -170,7 +169,7 @@ local function UpdatePlayerHealth(player, part_data)
end
-- MAIN UPDATE FUNCTIONS
local function TocUpdateOnTick()
TOC.UpdateOnTick = function()
local player = getPlayer()
if player == nil then
@@ -185,8 +184,7 @@ local function TocUpdateOnTick()
end
local function TocUpdateEveryTenMinutes()
TOC.UpdateEveryTenMinutes = function()
local player = getPlayer()
@@ -228,8 +226,7 @@ local function TocUpdateEveryTenMinutes()
end
end
local function TocUpdateEveryOneMinute()
TOC.UpdateEveryOneMinute = function()
local player = getPlayer()
-- To prevent errors during loading
@@ -256,16 +253,3 @@ local function TocUpdateEveryOneMinute()
end
local function TocOnDamage(player, type, amount)
end
Events.OnTick.Add(TocUpdateOnTick)
Events.EveryTenMinutes.Add(TocUpdateEveryTenMinutes)
Events.EveryOneMinute.Add(TocUpdateEveryOneMinute)