Skin color switching for amputations working
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@@ -14,8 +14,6 @@ Arm = "Arm"
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function TheOnlyCure.InitTheOnlyCure(_, player)
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local mod_data = player:getModData()
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-- TODO
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if mod_data.TOC == nil then
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TocSetInitData(mod_data, player)
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else
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@@ -263,8 +261,9 @@ function TheOnlyCure.CutLimb(part_name, surgeon_factor, bandage_table, painkille
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end
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--Equip model for amputation
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local cloth = player:getInventory():AddItem(TocFindAmputatedClothingFromPartName(part_name))
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player:setWornItem(cloth:getBodyLocation(), cloth)
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local amputation_clothing_item = player:getInventory():AddItem(TocFindAmputatedClothingFromPartName(part_name))
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TocSetCorrectTextureForAmputation(amputation_clothing_item, player)
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player:setWornItem(amputation_clothing_item:getBodyLocation(), amputation_clothing_item)
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player:transmitModData()
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end
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