Fixed some stuff that I broke

This commit is contained in:
Pao
2023-01-10 21:03:13 +01:00
parent eb72635b6d
commit 2486442a19
6 changed files with 27 additions and 20 deletions

View File

@@ -63,13 +63,14 @@ local function healUpdatePart(partName, modData, player)
--Phantom pain
if modData_part.is_amputation_shown and ZombRand(1, 100) < 10 then
local added_pain = 0
if modData_part.is_cauterized then
local added_pain = 60
added_pain = 60
else
local added_pain = 30
added_pain = 30
end
bodyPart:setAdditionalPain(ZombRand(1,added_pain))
bodyPart:setAdditionalPain(ZombRand(1, added_pain))
end
if isBand then bodyPart:setBandaged(true, bandLife, false, bandType) end
end
@@ -90,7 +91,7 @@ function UpdatePlayerHealth(player, modData)
if player:HasTrait("Insensitive") then bodyDamage:setPainReduction(49) end
for i,name in pairs(Bodyparts) do
for i,name in pairs(GetBodyParts()) do
if modData.TOC[name].is_cut then
healUpdatePart(name, modData, player)