From 27d9b3a513ed3259be27c04c04bc6ffe1e36a9d4 Mon Sep 17 00:00:00 2001 From: ZioPao Date: Tue, 16 Dec 2025 01:02:51 +0100 Subject: [PATCH] fix: bodyloc check for tourniquets --- 42/media/lua/client/TOC/Handlers/AmputationHandler.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/42/media/lua/client/TOC/Handlers/AmputationHandler.lua b/42/media/lua/client/TOC/Handlers/AmputationHandler.lua index 8061a11..ba3462b 100644 --- a/42/media/lua/client/TOC/Handlers/AmputationHandler.lua +++ b/42/media/lua/client/TOC/Handlers/AmputationHandler.lua @@ -52,7 +52,7 @@ function AmputationHandler.ApplyDamageDuringAmputation(player, limbName) -- Check if tourniquet is applied on the zone for bl, tournAmpGroup in pairs(StaticData.TOURNIQUET_BODYLOCS_TO_GROUPS_IND_STR) do - local item = player:getWornItem(bl) + local item = player:getWornItem(ItemBodyLocation[bl]) -- LimbName -> Group -> BodyLoc if item and tournAmpGroup == ampGroup then