Fixed other stuff, now everything should work. Code is a mess though
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@@ -16,6 +16,9 @@ local function OnTocServerCommand(module, command, args)
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-- todo maybe we cant send a table like this. Let's try something easier
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--local moneyAmount = playerTwo:getInventory():getCountTypeRecurse("Money")
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print("Giving info")
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-- not fast enough, wont get toc_data in time. FInd a better way to send and get data
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sendClientCommand(patient, "TOC", "SendPlayerData", {surgeon_id, toc_data})
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elseif command == 'SendTocData' then
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@@ -323,16 +323,15 @@ function SetConfirmUIMP(action, isBitten, userName, partName)
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end
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end
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local function setImageMainUI()
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local modData = getPlayer():getModData().TOC
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mainUI["b11"]:setPath(getImageName("RightArm", modData));
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mainUI["b12"]:setPath(getImageName("LeftArm", modData));
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local function setImageMainUI(toc_data)
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mainUI["b11"]:setPath(getImageName("RightArm", toc_data));
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mainUI["b12"]:setPath(getImageName("LeftArm", toc_data));
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mainUI["b21"]:setPath(getImageName("RightForearm", modData));
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mainUI["b22"]:setPath(getImageName("LeftForearm", modData));
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mainUI["b21"]:setPath(getImageName("RightForearm", toc_data));
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mainUI["b22"]:setPath(getImageName("LeftForearm", toc_data));
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mainUI["b31"]:setPath(getImageName("RightHand", modData));
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mainUI["b32"]:setPath(getImageName("LeftHand", modData));
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mainUI["b31"]:setPath(getImageName("RightHand", toc_data));
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mainUI["b32"]:setPath(getImageName("LeftHand", toc_data));
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end
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@@ -433,22 +432,18 @@ end
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local function SetCorrectArgsMainUI(toc_data)
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--mainUI["b11"]:addArg("part", "RightArm")
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-- TODO Make it less shitty
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mainUI["b11"]:addArg("toc_data", toc_data)
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--mainUI["b12"]:addArg("part", "LeftArm");
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mainUI["b12"]:addArg("toc_data", toc_data)
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--mainUI["b21"]:addArg("part", "RightForearm")
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mainUI["b21"]:addArg("toc_data", toc_data)
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--mainUI["b22"]:addArg("part", "LeftForearm")
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mainUI["b22"]:addArg("toc_data", toc_data)
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--mainUI["b31"]:addArg("part", "RightHand")
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mainUI["b31"]:addArg("toc_data", toc_data)
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--mainUI["b32"]:addArg("part", "LeftHand");
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mainUI["b32"]:addArg("toc_data", toc_data)
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end
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@@ -632,7 +627,6 @@ function ISNewHealthPanel.onClick_TOC(button)
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-- button.character is patient
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-- button.otherPlayer is surgeon
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sendClientCommand(button.otherPlayer, "TOC", "GetPlayerData", {button.otherPlayer:getOnlineID(), button.character:getOnlineID()})
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-- if MP_other_player_toc_data ~= nil then
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-- print("It works")
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@@ -641,11 +635,15 @@ function ISNewHealthPanel.onClick_TOC(button)
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-- print("Nopepppp")
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-- end
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if button.otherPlayer then
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if button.character ~= button.otherPlayer then
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sendClientCommand(button.otherPlayer, "TOC", "GetPlayerData", {button.otherPlayer:getOnlineID(), button.character:getOnlineID()})
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SetCorrectArgsMainUI(MP_other_player_toc_data) --other player is the surgeon
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else
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SetCorrectArgsMainUI(getPlayer():getModData().TOC) --myself?
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end
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else
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SetCorrectArgsMainUI(getPlayer():getModData().TOC) --myself?
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@@ -656,7 +654,23 @@ function ISNewHealthPanel.onClick_TOC(button)
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mainUI:setInCenterOfScreen()
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setImageMainUI()
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if button.otherPlayer then
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if button.character ~= button.otherPlayer then
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sendClientCommand(button.otherPlayer, "TOC", "GetPlayerData", {button.otherPlayer:getOnlineID(), button.character:getOnlineID()})
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setImageMainUI(MP_other_player_toc_data)
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else
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setImageMainUI(getPlayer():getModData().TOC)
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end
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else
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setImageMainUI(getPlayer():getModData().TOC)
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end
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end
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local ISHealthPanel_createChildren = ISHealthPanel.createChildren
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