Rename translation folder to make it compatible with Linux
This commit is contained in:
8
media/lua/shared/Translate/EN/ContextMenu_EN.txt
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8
media/lua/shared/Translate/EN/ContextMenu_EN.txt
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ContextMenu_EN = {
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ContextMenu_Cut_Arm = "Cut arm",
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ContextMenu_Operate_Arm = "Operate arm",
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ContextMenu_TourniquetRightSwitch = "Tourniquet on Right Arm",
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ContextMenu_TourniquetLeftSwitch = "Tourniquet on Left Arm",
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}
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10
media/lua/shared/Translate/EN/IG_UI_EN.txt
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media/lua/shared/Translate/EN/IG_UI_EN.txt
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IGUI_EN = {
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IGUI_ItemCat_Prosthesis = "Prosthesis",
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IGUI_ItemCat_Amputation = "Amputation"
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IGUI_ItemCat_Surgeon_kit = "Surgeon kit",
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IGUI_perks_Right_Hand = "Right hand",
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IGUI_perks_Left_Hand = "Left hand",
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IGUI_perks_Prosthesis = "Prosthesis skills",
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IGUI_TOC_RollUpSleeveForAmputatedLimbs = "Roll up sleeves for amputated limbs"
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}
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38
media/lua/shared/Translate/EN/ItemName_EN.txt
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38
media/lua/shared/Translate/EN/ItemName_EN.txt
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DisplayName_EN = {
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ItemName_TOC.Amputation_Right_Hand = "Amputated Right Hand",
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ItemName_TOC.Amputation_Right_LowerArm = "Amputated Right Forearm",
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ItemName_TOC.Amputation_Right_UpperArm = "Amputated Entire Right Arm",
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ItemName_TOC.Amputation_Left_Hand = "Amputated Left Hand",
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ItemName_TOC.Amputation_Left_LowerArm = "Amputated Left Forearm",
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ItemName_TOC.Amputation_Left_UpperArm = "Amputated Entire Left Arm",
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ItemName_TOC.Improvised_surgeon_kit = "Improvised surgeon kit",
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ItemName_TOC.Surgeon_kit = "Surgeon kit",
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ItemName_TOC.Real_surgeon_kit = "Real surgeon kit",
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ItemName_TOC.Prost_Right_Hand_WoodenHook = "Right Hand - Wooden Hook",
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ItemName_TOC.Prost_Left_Hand_WoodenHook = "Left Hand - Wooden Hook",
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ItemName_TOC.Prost_Right_LowerArm_WoodenHook = "Right Forearm - Wooden Hook",
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ItemName_TOC.Prost_Left_LowerArm_WoodenHook = "Left Forearm - Wooden Hook",
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ItemName_TOC.Prost_Right_Hand_MetalHook = "Right Hand - Metal Hook",
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ItemName_TOC.Prost_Left_Hand_MetalHook = "Left Hand - Metal Hook",
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ItemName_TOC.Prost_Right_LowerArm_MetalHook = "Right Forearm - Metal Hook",
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ItemName_TOC.Prost_Left_LowerArm_MetalHook = "Left Forearm - Metal Hook",
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ItemName_TOC.Prost_Right_Hand_MetalHand = "Right Hand - Metal Hand",
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ItemName_TOC.Prost_Left_Hand_MetalHand = "Left Hand - Metal Hand",
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ItemName_TOC.Prost_Right_LowerArm_MetalHand = "Right Forearm - Metal Hand",
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ItemName_TOC.Prost_Left_LowerArm_MetalHand = "Left Forearm - Metal Hand",
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ItemName_TOC.WoodenHook = "Wooden Hook",
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ItemName_TOC.MetalHook = "Metal Hook",
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ItemName_TOC.MetalHand = "Metal Hand",
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ItemName_TOC.ProstheticKnife = "Prosthetic Knife",
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ItemName_TOC.SurgeonMag1 = "Surgeon magazine for dummies",
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ItemName_TOC.SurgeonMag2 = "Surgeon magazine for students",
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ItemName_TOC.SurgeonMag3 = "Surgeon magazine for experts",
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ItemName_TOC.ProthesisMag1 = "Prothesis magazine for dummies",
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ItemName_TOC.ProthesisMag2 = "Prothesis magazine for experienced",
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ItemName_TOC.ProthesisMag3 = "Prothesis magazine for experts",
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}
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14
media/lua/shared/Translate/EN/Sandbox_EN.txt
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media/lua/shared/Translate/EN/Sandbox_EN.txt
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Sandbox_EN = {
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Sandbox_TOC = "The Only Cure",
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Sandbox_TOC_EnablePhantomPain = "Enable Phantom Pain",
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Sandbox_TOC_EnablePhantomPain_tooltip = "Every once in a while, your character will get a pain sensation where the old limb, now amputated, is supposed to be.",
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Sandbox_TOC_CicatrizationSpeedMultiplier = "Cicatrization speed multiplier",
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Sandbox_TOC_CicatrizationSpeedMultiplier_tooltip = "Customize this to make the cicatrization process faster.",
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Sandbox_TOC_AmputationTimeMultiplier = "Amputation Time Scaler",
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Sandbox_TOC_AmputationTimeMultiplier_tooltip = "Scales the amount of time multplying added after amputation.",
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}
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35
media/lua/shared/Translate/EN/Tooltip_EN.txt
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media/lua/shared/Translate/EN/Tooltip_EN.txt
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Tooltip_EN = {
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Tooltip_Real_surgeon_kit = "Real surgeon kit. To be used on an amputated limb<br>Helps healing the severed limb, reducing a lot of the time necessary to cicatrize.",
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Tooltip_Surgeon_kit = "Surgeon kit. To be used on an amputated limb<br>Helps healing the severed limb, reducing some of the time necessary to cicatrize.",
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Tooltip_Improvised_surgeon_kit = "Improvised surgeon kit. To be used on an amputated limb<br>Helps healing the severed limb, reducing a little the time necessary to cicatrize.",
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Tooltip_equip_prothesis_hand = "A prosthesis equipped to the forearm",
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Tooltip_equip_prothesis_fore = "A prosthesis equipped to the hand",
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Tooltip_prosthesic_limb = "A prosthetic limb. You'll have to wait until your limb is cicatrized before installing it.<br> It's done by having a bandage (alcohol is better) when cut, use a surgeon kit and wait.",
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Tooltip_ProstheticKnife = "Prost Knife test",
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Recipe_Tooltip_AssembleProsthesis = "Make a prosthetic limb",
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Recipe_Tooltip_DisassembleProsthesis = "Disassemble a prosthetic limb",
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Recipe_Tooltip_Wooden_hook = "Make a prosthesic wooden hook.<br>Can be used on an amputated hand or forearm.<br>Can't be equipped if the upper arm is amputated.",
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Recipe_Tooltip_Metal_hook = "Make a prosthesic metal hook.<br>Can be used on an amputated hand or forearm.<br>Can't be equipped if the upper arm is amputated.",
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Recipe_Tooltip_Metal_hand = "Make a prosthesic metal hand.<br>Can be used on an amputated hand or forearm.<br>Can't be equipped if the upper arm is amputated.",
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Recipe_Tooltip_Real_surgeon_kit = "Make a real surgeon kit.<br>Helps healing the severed limb, reducing a lot of the time necessary to cicatrize.",
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Recipe_Tooltip_Surgeon_kit = "Make a surgeon kit.<br>Helps healing the severed limb, reducing some of the time necessary to cicatrize.",
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Recipe_Tooltip_Improvised_surgeon_kit = "Make an improvised surgeon kit.<br>Helps healing the severed limb, reducing a little the time necessary to cicatrize."
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Tooltip_SurgeonMag1 = "Learn how to make an improvised surgeon kit!",
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Tooltip_SurgeonMag2 = "Learn how to make a surgeon kit!",
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Tooltip_SurgeonMag3 = "Learn how to make a real surgeon kit!",
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Tooltip_ProthesisMag1 = "Learn how to make a wooden hook!",
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Tooltip_ProthesisMag2 = "Learn how to make a metal hook!",
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Tooltip_ProthesisMag3 = "Learn how to make a metal hand!",
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}
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42
media/lua/shared/Translate/EN/UI_EN.txt
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media/lua/shared/Translate/EN/UI_EN.txt
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UI_EN = {
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UI_ContextMenu_InstallProthesis = "Install prothesis",
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UI_ContextMenu_UninstallProthesis = "Uninstall prothesis",
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UI_ContextMenu_Operate = "Operate",
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UI_ContextMenu_OperateOven = "Operate with oven",
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UI_ContextMenu_CutArm = "Cut arm",
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UI_prof_surgeon = "Surgeon",
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UI_profdesc_surgeon = "You are a surgeon! Start with all recipe of the mod the only cure.<br>Easier to amputate and operate amputees.",
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UI_trait_Amputee_Hand = "Left Hand Amputated",
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UI_trait_Amputee_Hand_desc = "You lost your left hand way before the apocalypse began.",
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UI_trait_Amputee_LowerArm = "Left Forearm Amputated",
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UI_trait_Amputee_LowerArm_desc = "You lost your left forearm way before the apocalypse began.",
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UI_trait_Amputee_UpperArm = "Entire left Arm Amputated",
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UI_trait_Amputee_UpperArm_desc = "You lost your entire left arm before the apocalypse, good luck.",
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UI_trait_Insensitive = "Insensitive to pain",
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UI_trait_Insensitivedesc = "Reduces maximum pain.",
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UI_ContextMenu_Right_Hand = "Right hand",
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UI_ContextMenu_Right_LowerArm = "Right forearm",
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UI_ContextMenu_Right_UpperArm = "Right arm",
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UI_ContextMenu_Left_Hand = "Left hand",
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UI_ContextMenu_Left_LowerArm = "Left forearm",
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UI_ContextMenu_Left_UpperArm = "Left arm",
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UI_ContextMenu_Left_Foot = "Left foot",
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UI_ContextMenu_Right_Foot = "Right foot"
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UI_ContextMenu_My = "My ",
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UI_ContextMenu_Now_cut = " is now healed!",
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}
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