added some debug commands
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@@ -86,7 +86,7 @@ function AmputationHandler:execute(damagePlayer)
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ItemsHandler.SpawnAmputationItem(self.patient, self.limbName)
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-- Add it to the list of cut limbs
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PlayerHandler.AddLocalAmputatedLimb(self.limbName)
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PlayerHandler.AddLocalAmputatedLimb(self.patient:getUsername(), self.limbName)
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-- Set the highest amputation and caches them.
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--ISHealthPanel.GetHighestAmputation()
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