Reorganized Tests
This commit is contained in:
@@ -232,6 +232,7 @@ function PlayerHandler.UpdateCicatrization()
|
||||
end
|
||||
|
||||
if needsUpdate then
|
||||
TOC_DEBUG.print("updating modData from cicatrization loop")
|
||||
modDataHandler:apply() -- TODO This is gonna be heavy. Not entirely sure
|
||||
else
|
||||
Events.EveryHours.Remove(PlayerHandler.UpdateCicatrization) -- We can remove it safely, no cicatrization happening here boys
|
||||
|
||||
Reference in New Issue
Block a user