fixed amputation sound
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@@ -4,7 +4,7 @@ imports
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{
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Base
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}
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/****************** Clothing that look like a cut arm ******************/
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/****************** Clothing that look like a cut limb ******************/
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item Amputation_Right_Hand
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{
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Type = Clothing,
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@@ -114,7 +114,7 @@ imports
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CanHaveHoles = false,
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}
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/************************ Other items ************************/
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/************************ Operation items ************************/
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item Improvised_surgeon_kit
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{
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Type = Normal,
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@@ -148,7 +148,7 @@ imports
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Icon = surgeonKit,
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}
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/************************ Prothese cloth ************************/
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/************************ Prosthesis clothing item ************************/
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item Prost_Right_Hand_WoodenHook
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{
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@@ -334,7 +334,7 @@ imports
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CanHaveHoles = false,
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}
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/************************ Prothese items ************************/
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/************************ Prosthesis base items ************************/
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item WoodenHook
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{
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@@ -1,9 +1,9 @@
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module base {
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sound Cut_sound {
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category = TOC,
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sound Amputation_Sound {
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category = Player,
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loop = true,
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is3D = true,
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is3D = true,
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clip {
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file = media/sound/Cut_sound.ogg,
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distanceMax = 3,
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@@ -12,7 +12,7 @@ module base {
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}
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sound Operate_sound {
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category = TOC,
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category = Player,
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loop = true,
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is3D = true,
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clip {
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@@ -23,7 +23,7 @@ module base {
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}
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sound Burn_sound {
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category = TOC,
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category = Player,
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loop = false,
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is3D = true,
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clip {
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