fix: hotfix to IgnoredActions

This commit is contained in:
ZioPao
2025-04-17 15:46:22 +02:00
parent c60a2c56ec
commit 3eeb9d1000
3 changed files with 1 additions and 3 deletions

View File

@@ -66,7 +66,6 @@ local og_ISBaseTimedAction_adjustMaxTime = ISBaseTimedAction.adjustMaxTime
---@diagnostic disable-next-line: duplicate-set-field ---@diagnostic disable-next-line: duplicate-set-field
function ISBaseTimedAction:adjustMaxTime(maxTime) function ISBaseTimedAction:adjustMaxTime(maxTime)
local time = og_ISBaseTimedAction_adjustMaxTime(self, maxTime) local time = og_ISBaseTimedAction_adjustMaxTime(self, maxTime)
--TOC_DEBUG.print("Running override for adjustMaxTime") --TOC_DEBUG.print("Running override for adjustMaxTime")
-- Exceptions handling, if we find that parameter then we just use the original time -- Exceptions handling, if we find that parameter then we just use the original time
local actionsQueue = ISTimedActionQueue.getTimedActionQueue(getPlayer()) local actionsQueue = ISTimedActionQueue.getTimedActionQueue(getPlayer())

View File

@@ -160,7 +160,6 @@ TestFramework.registerTestModule("Various", "Player", function()
return Tests return Tests
end) end)
TestFramework.registerTestModule("Various", "Visuals", function() TestFramework.registerTestModule("Various", "Visuals", function()
local Tests = {} local Tests = {}

View File

@@ -18,7 +18,7 @@ local StaticData = require("TOC/StaticData")
local function OverrideAction(action, maxTime) local function OverrideAction(action, maxTime)
-- TODO Add forced debuff instead of just relying on the vanilla values? -- TODO Add forced debuff instead of just relying on the vanilla values?
action.skipTOC = true action.skipTOC = true
action.maxTime = time action.maxTime = maxTime
action.animSpeed = 1.0 action.animSpeed = 1.0
end end