refactoring

This commit is contained in:
ZioPao
2023-11-06 13:12:42 +01:00
parent 16c510c79f
commit 4035423590

View File

@@ -46,57 +46,44 @@ end
---Set a limb and its dependend limbs as cut
---@param limbName string
---@param amputationStatus amputationTable {isOperated, isCicatrized, isCauterized}
---@param ampStatus amputationTable {isOperated, isCicatrized, isCauterized}
---@param surgeonFactor number
function ModDataHandler:setCutLimb(limbName, amputationStatus, surgeonFactor)
function ModDataHandler:setCutLimb(limbName, ampStatus, surgeonFactor)
local cicatrizationTime = -1
if amputationStatus.isCicatrized == false or amputationStatus.isCauterized == false then
if ampStatus.isCicatrized == false or ampStatus.isCauterized == false then
cicatrizationTime = StaticData.LIMBS_CICATRIZATION_TIME[limbName] - surgeonFactor
end
---@type amputationTable
local params = {isCut = true, isInfected = false, isOperated = amputationStatus.isOperated, isCicatrized = amputationStatus.isCicatrized, isCauterized = amputationStatus.isCauterized, isDependant = false}
local params = {isCut = true, isInfected = false, isOperated = ampStatus.isOperated, isCicatrized = ampStatus.isCicatrized, isCauterized = ampStatus.isCauterized, isDependant = false}
self:setLimbParams(limbName, params, cicatrizationTime)
local dependentParams = {isCut = true, isInfected = false, isDependant = true}
for i=1, #StaticData.LIMBS_DEPENDENCIES[limbName] do
local dependedLimbName = StaticData.LIMBS_DEPENDENCIES[limbName][i]
-- We don't care about isOperated, isCicatrized and isCauterized since this is depending on another limb
self:setLimbParams(dependedLimbName, dependentParams, cicatrizationTime)
-- We don't care about isOperated, isCicatrized, isCauterized since this is depending on another limb
-- Same story for cicatrizationTime, which will be 0
self:setLimbParams(dependedLimbName, {isCut = true, isInfected = false, isDependant = true}, 0)
end
end
---Internal use only, set a limb data
---@param limbName string
---@param amputationStatus amputationTable {isCut, isInfected, isOperated, isCicatrized, isCauterized, isDependant}
---@param cicatrizationTime integer
---@param ampStatus amputationTable {isCut, isInfected, isOperated, isCicatrized, isCauterized, isDependant}
---@param cicatrizationTime integer?
---@private
function ModDataHandler:setLimbParams(limbName, amputationStatus, cicatrizationTime)
function ModDataHandler:setLimbParams(limbName, ampStatus, cicatrizationTime)
local limbData = self.playerObj:getModData()[StaticData.MOD_NAME][limbName]
if amputationStatus.isCut ~= nil then
limbData.isCut = amputationStatus.isCut
end
if amputationStatus.isInfected ~= nil then
limbData.isInfected = amputationStatus.isInfected
end
if amputationStatus.isOperated ~= nil then
limbData.isOperated = amputationStatus.isOperated
end
if amputationStatus.isCicatrized ~= nil then
limbData.isCicatrized = amputationStatus.isCicatrized
end
if amputationStatus.isCauterized ~= nil then
limbData.isCauterized = amputationStatus.isCauterized
end
if amputationStatus.isDependant ~= nil then
limbData.isDependant = amputationStatus.isDependant
end
if cicatrizationTime ~= nil then
limbData.cicatrizationTime = cicatrizationTime
end
if ampStatus.isCut ~= nil then limbData.isCut = ampStatus.isCut end
if ampStatus.isInfected ~= nil then limbData.isInfected = ampStatus.isInfected end
if ampStatus.isOperated ~= nil then limbData.isOperated = ampStatus.isOperated end
if ampStatus.isCicatrized ~= nil then limbData.isCicatrized = ampStatus.isCicatrized end
if ampStatus.isCauterized ~= nil then limbData.isCauterized = ampStatus.isCauterized end
if ampStatus.isDependant ~= nil then limbData.isDependant = ampStatus.isDependant end
if cicatrizationTime ~= nil then limbData.cicatrizationTime = cicatrizationTime end
end