Big todos and double amputations for zombies
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@@ -12,6 +12,7 @@ require("TOC/Debug")
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local group = BodyLocations.getGroup("Human")
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-- TODO Breaks if both arms are cut with one prost!!!
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-- TODO Breaks even if you have both amputations in general. We need a way to fix this piece of shit before realising
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group:getOrCreateLocation("TOC_Arm_R")
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group:getOrCreateLocation("TOC_Arm_L")
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@@ -24,6 +24,7 @@ StaticData.MOD_NAME = "TOC"
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-------------------------
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--* Base
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StaticData.SIDES_IND_STR = {
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R = "R",
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L = "L"
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@@ -33,6 +34,13 @@ StaticData.PARTS_IND_STR = {
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ForeArm = "ForeArm",
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UpperArm = "UpperArm"
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}
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StaticData.PARTS_STR = {
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"Hand",
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"ForeArm",
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"UpperArm"
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}
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StaticData.MOD_BODYLOCS_BASE_IND_STR = {
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TOC_ArmProst = "TOC_ArmProst",
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TOC_Arm = "TOC_Arm",
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