Big todos and double amputations for zombies

This commit is contained in:
ZioPao
2024-03-19 21:05:44 +01:00
parent 6c5276aff2
commit 40fe46c1c6
3 changed files with 87 additions and 33 deletions

View File

@@ -12,6 +12,7 @@ require("TOC/Debug")
local group = BodyLocations.getGroup("Human")
-- TODO Breaks if both arms are cut with one prost!!!
-- TODO Breaks even if you have both amputations in general. We need a way to fix this piece of shit before realising
group:getOrCreateLocation("TOC_Arm_R")
group:getOrCreateLocation("TOC_Arm_L")

View File

@@ -24,6 +24,7 @@ StaticData.MOD_NAME = "TOC"
-------------------------
--* Base
StaticData.SIDES_IND_STR = {
R = "R",
L = "L"
@@ -33,6 +34,13 @@ StaticData.PARTS_IND_STR = {
ForeArm = "ForeArm",
UpperArm = "UpperArm"
}
StaticData.PARTS_STR = {
"Hand",
"ForeArm",
"UpperArm"
}
StaticData.MOD_BODYLOCS_BASE_IND_STR = {
TOC_ArmProst = "TOC_ArmProst",
TOC_Arm = "TOC_Arm",