Modified TOC_Items with the new names
This commit is contained in:
@@ -4,13 +4,13 @@ imports
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{
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Base
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}
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/****************** Cloth that look like a cut arm ******************/
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item ArmRight_noHand
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/****************** Clothing that look like a cut arm ******************/
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item Amputation_Right_Hand
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{
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Type = Clothing,
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DisplayName = Amputated right hand,
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ClothingItem = ArmRight_noHand,
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ClothingItem = Amputation_Right_Hand,
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BodyLocation = ArmRight,
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Weight = 0,
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@@ -23,12 +23,12 @@ imports
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Icon = genericAmputation,
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}
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item ArmRight_noForearm
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item Amputation_Right_LowerArm
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{
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Type = Clothing,
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DisplayName = Amputated right forearm,
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ClothingItem = ArmRight_noForeArm,
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ClothingItem = Amputation_Right_LowerArm,
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BodyLocation = ArmRight,
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Weight = 0,
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@@ -40,12 +40,12 @@ imports
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Icon = genericAmputation,
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}
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item ArmRight_noArm
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item Amputation_Right_UpperArm
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{
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Type = Clothing,
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DisplayName = Amputated entire right arm,
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ClothingItem = ArmRight_noArm,
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ClothingItem = Amputation_Right_UpperArm,
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BodyLocation = ArmRight,
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/*BloodLocation = UpperArms,*/
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Weight = 0,
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@@ -56,12 +56,12 @@ imports
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Icon = genericAmputation,
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}
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item ArmLeft_noHand
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item Amputation_Left_Hand
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{
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Type = Clothing,
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DisplayName = Amputated left hand,
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ClothingItem = ArmLeft_noHand,
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ClothingItem = Amputation_Left_Hand,
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BodyLocation = ArmLeft,
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Weight = 0,
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@@ -74,12 +74,12 @@ imports
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Icon = genericAmputation,
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}
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item ArmLeft_noForearm
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item Amputation_Left_LowerArm
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{
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Type = Clothing,
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DisplayCategory = Amputation,
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DisplayName = Amputated left forearm,
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ClothingItem = ArmLeft_noForeArm,
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ClothingItem = Amputation_Left_LowerArm,
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BodyLocation = ArmLeft,
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Weight = 0,
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@@ -92,11 +92,11 @@ imports
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}
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item ArmLeft_noArm
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item Amputation_Left_UpperArm
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{
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Type = Clothing,
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DisplayName = Amputated entire left arm,
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ClothingItem = ArmLeft_noArm,
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ClothingItem = Amputation_Left_UpperArm,
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BodyLocation = ArmLeft,
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Weight = 0,
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@@ -145,13 +145,13 @@ imports
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/************************ Prothese cloth ************************/
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/* TODO make these not clothing so we cant equip them but only install them via the menu or context menu*/
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item WoodenHook_right_noHand
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item Prost_Right_Hand_WoodenHook
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{
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Weight = 1,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_woodenHook,
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ClothingItem = ArmRight_WoodenHook,
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ClothingItem = Prost_Right_Hand_WoodenHook,
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BodyLocation = ArmRight_Prot,
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BloodLocation = Hands,
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Icon = woodenHook,
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@@ -159,13 +159,13 @@ imports
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WaterResistance = 15,
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}
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item WoodenHook_left_noHand
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item Prost_Left_Hand_WoodenHook
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{
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Weight = 1,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_woodenHook,
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ClothingItem = ArmLeft_WoodenHook,
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ClothingItem = Prost_Left_Hand_WoodenHook,
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BodyLocation = ArmLeft_Prot,
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BloodLocation = Hands,
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Icon = woodenHook,
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@@ -173,13 +173,13 @@ imports
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WaterResistance = 15,
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}
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item MetalHook_right_noHand
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item Prost_Right_Hand_MetalHook
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{
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Weight = 0.5,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHook,
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ClothingItem = ArmRight_MetalHook,
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ClothingItem = Prost_Right_Hand_MetalHook,
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BodyLocation = ArmRight_Prot,
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BloodLocation = Hands,
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Icon = metalHook,
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@@ -187,13 +187,13 @@ imports
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WaterResistance = 13,
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}
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item MetalHook_left_noHand
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item Prost_Left_Hand_MetalHook
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{
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Weight = 0.5,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHook,
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ClothingItem = ArmLeft_MetalHook,
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ClothingItem = Prost_Left_Hand_MetalHook,
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BodyLocation = ArmLeft_Prot,
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BloodLocation = Hands,
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Icon = metalHook,
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@@ -201,13 +201,13 @@ imports
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WaterResistance = 13,
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}
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item MetalHand_right_noHand
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item Prost_Right_Hand_MetalHand
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{
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Weight = 0.3,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHand,
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ClothingItem = ArmRight_MetalHamd,
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ClothingItem = Prost_Right_Hand_MetalHand,
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BodyLocation = ArmRight_Prot,
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BloodLocation = Hands,
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Icon = metalHand,
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@@ -215,13 +215,13 @@ imports
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WaterResistance = 11,
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}
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item MetalHand_left_noHand
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item Prost_Left_Hand_MetalHand
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{
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Weight = 0.3,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHand,
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ClothingItem = ArmLeft_MetalHand,
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ClothingItem = Prost_Left_Hand_MetalHand,
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BodyLocation = ArmLeft_Prot,
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BloodLocation = Hands,
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Icon = metalHand,
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@@ -229,13 +229,13 @@ imports
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WaterResistance = 11,
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}
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item WoodenHook_right_noForearm
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item Prost_Right_LowerArm_WoodenHook
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{
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Weight = 2,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_woodenHook,
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ClothingItem = ArmRight_WoodenHook_fore,
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ClothingItem = Prost_Right_LowerArm_WoodenHook,
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BodyLocation = ArmRight_Prot,
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BloodLocation = LowerArms;Hands,
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Icon = woodenHook,
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@@ -243,13 +243,13 @@ imports
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WaterResistance = 16,
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}
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item WoodenHook_left_noForearm
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item Prost_Left_LowerArm_WoodenHook
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{
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Weight = 2,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_woodenHook,
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ClothingItem = ArmLeft_WoodenHook_fore,
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ClothingItem = Prost_Left_LowerArm_WoodenHook,
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BodyLocation = ArmLeft_Prot,
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BloodLocation = LowerArms;Hands,
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@@ -258,13 +258,13 @@ imports
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WaterResistance = 16,
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}
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item MetalHook_right_noForearm
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item Prost_Right_LowerArm_MetalHook
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{
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Weight = 1.5,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHook,
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ClothingItem = ArmRight_MetalHook_fore,
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ClothingItem = Prost_Right_LowerArm_MetalHook,
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BodyLocation = ArmRight_Prot,
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BloodLocation = LowerArms;Hands,
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Icon = metalHook,
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@@ -272,13 +272,13 @@ imports
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WaterResistance = 14,
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}
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item MetalHook_left_noForearm
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item Prost_Left_LowerArm_MetalHook
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{
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Weight = 1.5,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHook,
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ClothingItem = ArmLeft_MetalHook_fore,
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ClothingItem = Prost_Left_LowerArm_MetalHook,
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BodyLocation = ArmLeft_Prot,
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BloodLocation = LowerArms;Hands,
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@@ -287,13 +287,13 @@ imports
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WaterResistance = 14,
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}
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item MetalHand_right_noForearm
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item Prost_Right_LowerArm_MetalHand
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{
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Weight = 1.2,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHand,
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ClothingItem = ArmRight_MetalHand_fore,
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ClothingItem = Prost_Right_LowerArm_MetalHand,
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BodyLocation = ArmRight_Prot,
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BloodLocation = LowerArms;Hands,
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Icon = metalHand,
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@@ -301,13 +301,13 @@ imports
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WaterResistance = 12,
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}
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item MetalHand_left_noForearm
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item Prost_Left_LowerArm_MetalHand
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{
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Weight = 1.2,
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Type = Clothing,
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DisplayCategory = Prosthesis,
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DisplayName = DisplayName_metalHand,
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ClothingItem = ArmLeft_MetalHand_fore,
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ClothingItem = Prost_Left_LowerArm_MetalHand,
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BodyLocation = ArmLeft_Prot,
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BloodLocation = LowerArms;Hands,
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Icon = metalHand,
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