Reworked some stuff for MP
This commit is contained in:
@@ -1,35 +1,67 @@
|
||||
local CommandsData = require("TOC/CommandsData")
|
||||
local StaticData = require("TOC/StaticData")
|
||||
|
||||
----------------
|
||||
|
||||
--- Handle all mod data related stuff
|
||||
---@class ModDataHandler
|
||||
---@field playerObj IsoPlayer
|
||||
---@field username string
|
||||
---@field tocData tocModData
|
||||
local ModDataHandler = {}
|
||||
ModDataHandler.instances = {}
|
||||
|
||||
|
||||
function ModDataHandler.AddExternalTocData(username, tocData)
|
||||
|
||||
end
|
||||
|
||||
-- Instead of requiring a player, to make it compatible in a MP env, we should require the table containing the modData for the init
|
||||
|
||||
---@param username string
|
||||
---@param tocData tocModData
|
||||
---@param isResetForced boolean?
|
||||
---@return ModDataHandler
|
||||
function ModDataHandler:new(username, tocData)
|
||||
function ModDataHandler:new(username, isResetForced)
|
||||
local o = {}
|
||||
setmetatable(o, self)
|
||||
self.__index = self
|
||||
-- Instead of requiring a player, to make it compatible in a MP env, we should require the table containing the modData for the init
|
||||
o.username = username
|
||||
local key = CommandsData.GetKey(username)
|
||||
|
||||
ModData.request(key)
|
||||
o.tocData = ModData.get(key)
|
||||
|
||||
if isResetForced or o.tocData == nil or o.tocData.Hand_L == nil or o.tocData.Hand_L.isCut == nil then
|
||||
TOC_DEBUG.print("tocData in ModDataHandler for " .. username .. " is nil, creating it now")
|
||||
self:setup(key)
|
||||
end
|
||||
|
||||
o.tocData = tocData
|
||||
ModDataHandler.instances[username] = o
|
||||
|
||||
return o
|
||||
end
|
||||
|
||||
---Setup a new toc mod data data class
|
||||
---@param key string
|
||||
function ModDataHandler:setup(key)
|
||||
|
||||
---@type tocModData
|
||||
self.tocData = {
|
||||
-- Generic stuff that does not belong anywhere else
|
||||
isIgnoredPartInfected = false,
|
||||
isAnyLimbCut = false
|
||||
}
|
||||
|
||||
---@type partData
|
||||
local defaultParams = {isCut = false, isInfected = false, isOperated = false, isCicatrized = false, isCauterized = false, isVisible = false}
|
||||
|
||||
-- Initialize limbs
|
||||
for i=1, #StaticData.LIMBS_STRINGS do
|
||||
local limbName = StaticData.LIMBS_STRINGS[i]
|
||||
self.tocData[limbName] = {}
|
||||
self:setLimbParams(StaticData.LIMBS_STRINGS[i], defaultParams, 0)
|
||||
end
|
||||
|
||||
-- Add it to global mod data
|
||||
ModData.add(key, self.tocData)
|
||||
|
||||
-- Transmit it to the server
|
||||
ModData.transmit(key)
|
||||
end
|
||||
|
||||
|
||||
-----------------
|
||||
@@ -137,17 +169,23 @@ function ModDataHandler:setLimbParams(limbName, ampStatus, cicatrizationTime)
|
||||
end
|
||||
|
||||
|
||||
--* Global Mod Data Apply *--
|
||||
|
||||
function ModDataHandler:apply()
|
||||
ModData.transmit(CommandsData.GetKey(self.username))
|
||||
end
|
||||
|
||||
---@param username string?
|
||||
---@return ModDataHandler?
|
||||
---@return ModDataHandler
|
||||
function ModDataHandler.GetInstance(username)
|
||||
if username == nil then
|
||||
username = getPlayer():getUsername()
|
||||
end
|
||||
|
||||
if username == nil then username = getPlayer():getUsername() end
|
||||
|
||||
if ModDataHandler.instances[username] ~= nil then
|
||||
return ModDataHandler.instances[username]
|
||||
if ModDataHandler.instances[username] == nil then
|
||||
return ModDataHandler:new(username)
|
||||
else
|
||||
return nil -- TODO This isn't exactly good
|
||||
--return ModDataHandler:new(getPlayer())
|
||||
return ModDataHandler.instances[username]
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user