first commit
This commit is contained in:
77
media/lua/client/Utils/UsefulFunctions.lua
Normal file
77
media/lua/client/Utils/UsefulFunctions.lua
Normal file
@@ -0,0 +1,77 @@
|
||||
function find_clothName_TOC(bodyPart)
|
||||
if bodyPart:getType() == BodyPartType.Hand_R then return "TOC.ArmRight_noHand"
|
||||
elseif bodyPart:getType() == BodyPartType.ForeArm_R then return "TOC.ArmRight_noForearm"
|
||||
elseif bodyPart:getType() == BodyPartType.UpperArm_R then return "TOC.ArmRight_noArm"
|
||||
elseif bodyPart:getType() == BodyPartType.Hand_L then return "TOC.ArmLeft_noHand"
|
||||
elseif bodyPart:getType() == BodyPartType.ForeArm_L then return "TOC.ArmLeft_noForearm"
|
||||
elseif bodyPart:getType() == BodyPartType.UpperArm_L then return "TOC.ArmLeft_noArm"
|
||||
else return nil
|
||||
end
|
||||
end
|
||||
|
||||
function getDisplayText_TOC(name)
|
||||
if name == "RightHand" then return getText("UI_ContextMenu_RightHand") end
|
||||
if name == "RightForearm" then return getText("UI_ContextMenu_RightForearm") end
|
||||
if name == "RightArm" then return getText("UI_ContextMenu_RightArm") end
|
||||
if name == "LeftHand" then return getText("UI_ContextMenu_LeftHand") end
|
||||
if name == "LeftForearm" then return getText("UI_ContextMenu_LeftForearm") end
|
||||
if name == "LeftArm" then return getText("UI_ContextMenu_LeftArm") end
|
||||
end
|
||||
|
||||
function TOC_getBodyPart(name)
|
||||
if name == "RightHand" then return BodyPartType.Hand_R end
|
||||
if name == "RightForearm" then return BodyPartType.ForeArm_R end
|
||||
if name == "RightArm" then return BodyPartType.UpperArm_R end
|
||||
if name == "LeftHand" then return BodyPartType.Hand_L end
|
||||
if name == "LeftForearm" then return BodyPartType.ForeArm_L end
|
||||
if name == "LeftArm" then return BodyPartType.UpperArm_L end
|
||||
end
|
||||
|
||||
function find_clothName2_TOC(name)
|
||||
if name == "RightHand" then return "TOC.ArmRight_noHand" end
|
||||
if name == "RightForearm" then return "TOC.ArmRight_noForearm" end
|
||||
if name == "RightArm" then return "TOC.ArmRight_noArm" end
|
||||
if name == "LeftHand" then return "TOC.ArmLeft_noHand" end
|
||||
if name == "LeftForearm" then return "TOC.ArmLeft_noForearm" end
|
||||
if name == "LeftArm" then return "TOC.ArmLeft_noArm" end
|
||||
end
|
||||
|
||||
function find_bodyPart_TOC(modData, bodyPart)
|
||||
if modData.RightHand == nil then modData = modData.TOC end
|
||||
if bodyPart:getType() == BodyPartType.Hand_R then return modData.RightHand
|
||||
elseif bodyPart:getType() == BodyPartType.ForeArm_R then return modData.RightForearm
|
||||
elseif bodyPart:getType() == BodyPartType.UpperArm_R then return modData.RightArm
|
||||
elseif bodyPart:getType() == BodyPartType.Hand_L then return modData.LeftHand
|
||||
elseif bodyPart:getType() == BodyPartType.ForeArm_L then return modData.LeftForearm
|
||||
elseif bodyPart:getType() == BodyPartType.UpperArm_L then return modData.LeftArm
|
||||
else return nil
|
||||
end
|
||||
end
|
||||
|
||||
function find_protheseID_TOC(item)
|
||||
local itemType = item:getType()
|
||||
if string.find(itemType, "WoodenHook") then return 1
|
||||
elseif string.find(itemType, "MetalHook") then return 2
|
||||
elseif string.find(itemType, "MetalHand") then return 3
|
||||
else return 0
|
||||
end
|
||||
end
|
||||
|
||||
function find_protheseFact_TOC(item)
|
||||
local itemType = item:getType()
|
||||
if string.find(itemType, "WoodenHook") and string.find(itemType, "noHand") then return 1.5
|
||||
elseif string.find(itemType, "WoodenHook") and string.find(itemType, "noForearm") then return 1.65
|
||||
elseif string.find(itemType, "MetalHook") and string.find(itemType, "noHand") then return 1.3
|
||||
elseif string.find(itemType, "MetalHook") and string.find(itemType, "noForearm") then return 1.45
|
||||
elseif string.find(itemType, "MetalHand") and string.find(itemType, "noHand") then return 1.1
|
||||
elseif string.find(itemType, "MetalHand") and string.find(itemType, "noForearm") then return 1.25
|
||||
end
|
||||
end
|
||||
|
||||
function CanBeCut(partName)
|
||||
return not getPlayer():getModData().TOC[partName].IsCut
|
||||
end
|
||||
|
||||
function CanBeOperate(partName)
|
||||
return getPlayer():getModData().TOC[partName].IsCut and not getPlayer():getModData().TOC[partName].IsOperated and not getPlayer():getModData().TOC[partName].IsCicatrized
|
||||
end
|
||||
Reference in New Issue
Block a user