Fixes to CutLimbHandler
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@@ -6,19 +6,17 @@ local ServerRelayCommands = {}
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-- TODO We can easily make this a lot more simple without having functions
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---comment
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---@param surgeonPl IsoPlayer
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---Relay DamageDuringAmputation to another client
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---@param args relayDamageDuringAmputationParams
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function ServerRelayCommands.RelayDamageDuringAmputation(surgeonPl, args)
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function ServerRelayCommands.RelayDamageDuringAmputation(_, args)
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local patientPl = getPlayerByOnlineID(args.patientNum)
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local surgeonNum = surgeonPl:getOnlineID()
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---@type receiveDamageDuringAmputationParams
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local params = {surgeonNum = surgeonNum, limbName = args.limbName}
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local params = {limbName = args.limbName}
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sendServerCommand(patientPl, CommandsData.modules.TOC_RELAY, CommandsData.client.Relay.ReceiveDamageDuringAmputation, params)
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end
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---comment
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---Relay ExecuteAmputationAction to another client
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---@param surgeonPl IsoPlayer
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---@param args relayExecuteAmputationActionParams
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function ServerRelayCommands.RelayExecuteAmputationAction(surgeonPl, args)
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@@ -36,6 +34,7 @@ end
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local function OnClientRelayCommand(module, command, playerObj, args)
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if module == CommandsData.modules.TOC_RELAY and ServerRelayCommands[command] then
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TOC_DEBUG.print("Received Client Relay command - " .. tostring(command))
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ServerRelayCommands[command](playerObj, args)
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end
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end
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