Added a todo
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@@ -168,6 +168,8 @@ function ProsthesisRecipes.OnDisassembleProsthesis(item, result_items, player, s
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part_top:setCondition(durability_top)
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part_top:setCondition(durability_top)
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-- TODO Add Screws from the item back with a chance of them breaking
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end
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end
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