Restored OnTocClientCommands

This commit is contained in:
Pao
2023-01-13 03:37:17 +01:00
parent 11df9ef637
commit 5750b3a396
7 changed files with 122 additions and 152 deletions

View File

@@ -1,96 +0,0 @@
-- require "TimedActions/ISBaseTimedAction"
-- IsCutArm = ISBaseTimedAction:derive("IsCutArm");
-- function IsCutArm:isValid()
-- return self.patientX == self.patient:getX() and self.patientY == self.patient:getY();
-- end
-- function IsCutArm:waitToStart()
-- if self.patient == self.surgeon then
-- return false
-- end
-- self.surgeon:faceThisObject(self.patient)
-- return self.surgeon:shouldBeTurning()
-- end
-- function IsCutArm:update()
-- if self.patient ~= self.surgeon then
-- self.surgeon:faceThisObject(self.patient)
-- end
-- end
-- function IsCutArm:start()
-- if self.patient == self.surgeon then
-- self:setActionAnim("WearClothing");
-- self:setAnimVariable("WearClothingLocation", "Jacket")
-- else
-- self:setActionAnim("Loot")
-- self.patient:SetVariable("LootPosition", "Mid")
-- end
-- end
-- function IsCutArm:findArgs()
-- local useBandage, bandageAlcool, usePainkiller, painkillerCount
-- local surgeonFact = self.surgeon:getPerkLevel(Perks.Doctor);
-- if self.surgeon:getDescriptor():getProfession() == "surgeon" then surgeonFact = surgeonFact + 15 end
-- if self.surgeon:getDescriptor():getProfession() == "doctor" then surgeonFact = surgeonFact + 9 end
-- if self.surgeon:getDescriptor():getProfession() == "nurse" then surgeonFact = surgeonFact + 4 end
-- local bandage = self.surgeon:getInventory():FindAndReturn('Bandage');
-- local albandage = self.surgeon:getInventory():FindAndReturn('AlcoholBandage');
-- if albandage then
-- useBandage = true;
-- bandageAlcool = true;
-- self.patient:getInventory():Remove(albandage);
-- surgeonFact = surgeonFact + 4
-- elseif bandage then
-- useBandage = true;
-- self.patient:getInventory():Remove(bandage);
-- surgeonFact = surgeonFact + 2
-- end
-- local painkiller = self.surgeon:getInventory():FindAndReturn('Pills');
-- if painkiller then
-- usePainkiller = true;
-- painkillerCount = painkiller:getRemainingUses();
-- end
-- return surgeonFact, useBandage, bandageAlcool, usePainkiller, painkillerCount;
-- end
-- function IsCutArm:perform()
-- local surgeonFact, useBandage, bandageAlcool, usePainkiller, painkillerCount = self:findArgs();
-- if self.patient ~= self.surgeon and isClient() then
-- SendCutArm(self.patient, self.partName, surgeonFact, useBandage, bandageAlcool, usePainkiller, painkillerCount);
-- else
-- CutArm(self.partName, surgeonFact, useBandage, bandageAlcool, usePainkiller, painkillerCount);
-- end
-- self.surgeon:getXp():AddXP(Perks.Doctor, 400);
-- ISBaseTimedAction.perform(self);
-- end
-- function IsCutArm:new(patient, surgeon, partName)
-- local o = {}
-- setmetatable(o, self)
-- self.__index = self
-- o.partName = partName;
-- o.bodyPart = TOC_getBodyPart(partName);
-- o.character = surgeon; -- For anim
-- o.surgeon = surgeon; -- Surgeon or player that make the operation
-- o.patient = patient; -- Player to cut
-- o.patientX = patient:getX();
-- o.patientY = patient:getY();
-- o.maxTime = 1000 - (surgeon:getPerkLevel(Perks.Doctor) * 50);
-- o.stopOnWalk = true;
-- o.stopOnRun = true;
-- o.ignoreHandsWounds = false;
-- o.fromHotbar = true;
-- if o.patient:isTimedActionInstant() then o.maxTime = 1; end
-- return o;
-- end