Fixed prosth stuff

This commit is contained in:
Pao
2023-01-13 22:49:41 +01:00
parent 416fcfb9a2
commit 59d834c91e
8 changed files with 93 additions and 263 deletions

View File

@@ -29,7 +29,7 @@ function ISOperateLimb:start()
end
function ISOperateLimb:findArgs()
local surgeon_factor = self.surgeon:getPerkLevel(Perks.Doctor);
local surgeon_factor = self.surgeon:getPerkLevel(Perks.Doctor)
if self.use_oven then
surgeon_factor = surgeon_factor + 100
@@ -60,12 +60,12 @@ function ISOperateLimb:perform()
SendOperateLimb(self.patient, self.part_name, surgeon_factor, use_oven)
--SendOperateArm(self.patient, self.part_name, surgeon_factor, use_oven)
else
OperateArm(self.part_name, surgeon_factor, use_oven)
TheOnlyCure.OperateLimb(self.part_name, surgeon_factor, use_oven)
end
self.surgeon:getXp():AddXP(Perks.Doctor, 400)
-- FIXME Add a check for kit to prevent errors
if self.kit then
if self.kit and not use_oven then
self.surgeon:getInventory():Remove(self.kit)
end