Bump to mod version
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@@ -291,6 +291,12 @@ function ISWorldObjectContextMenu.createMenu(player, worldobjects, x, y, test)
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---@type ISContextMenu
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---@type ISContextMenu
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local ogContext = og_ISWorldObjectContextMenu_createMenu(player, worldobjects, x, y, test)
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local ogContext = og_ISWorldObjectContextMenu_createMenu(player, worldobjects, x, y, test)
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-- goddamn it, zomboid devs. ogContext could be a boolean...
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-- TBH, I don't really care about gamepad support, but all this method can break stuff. Let's just disable thisfor gamepad users.
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if type(ogContext) == "boolean" or type(ogContext) == "string" then
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return ogContext
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end
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-- The vanilla game doesn't count an item in the off hand as "equipped" for picking up glass. Let's fix that here
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-- The vanilla game doesn't count an item in the off hand as "equipped" for picking up glass. Let's fix that here
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local brokenGlassOption = ogContext:getOptionFromName(getText("ContextMenu_RemoveBrokenGlass"))
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local brokenGlassOption = ogContext:getOptionFromName(getText("ContextMenu_RemoveBrokenGlass"))
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@@ -6,7 +6,7 @@ require("TOC/Events")
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---@class Main
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---@class Main
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local Main = {
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local Main = {
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_version = "2.1.3"
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_version = "2.1.4"
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}
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}
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function Main.Start()
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function Main.Start()
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2
mod.info
2
mod.info
@@ -4,5 +4,5 @@ description=You've been bitten. You have only two choices.
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id=TheOnlyCure
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id=TheOnlyCure
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icon=icon.png
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icon=icon.png
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url=https://github.com/ZioPao/The-Only-Cure
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url=https://github.com/ZioPao/The-Only-Cure
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modversion=2.1.3
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modversion=2.1.4
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pzversion=41.65
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pzversion=41.65
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