From 63e1d43847f575ed5340117a779eb7297e7eaa14 Mon Sep 17 00:00:00 2001 From: Pao Date: Fri, 20 Jan 2023 16:05:44 +0100 Subject: [PATCH] Fixed pretty huge bug --- media/lua/client/TOC_HelperFunctions.lua | 1 - media/lua/client/TOC_main.lua | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/media/lua/client/TOC_HelperFunctions.lua b/media/lua/client/TOC_HelperFunctions.lua index 15b282f..59c5a64 100644 --- a/media/lua/client/TOC_HelperFunctions.lua +++ b/media/lua/client/TOC_HelperFunctions.lua @@ -34,7 +34,6 @@ function CureInfection(body_damage) bodyPart:SetInfected(false) end - getPlayer().Say("I'm gonna be fine") end diff --git a/media/lua/client/TOC_main.lua b/media/lua/client/TOC_main.lua index ac9c921..6f40227 100644 --- a/media/lua/client/TOC_main.lua +++ b/media/lua/client/TOC_main.lua @@ -250,7 +250,7 @@ function TheOnlyCure.CutLimb(part_name, surgeon_factor, bandage_table, painkille -- Heal the infection here local body_damage = player:getBodyDamage() - if part_data[part_name].is_infected and body_damage.getInfectionLevel() < 20 then + if part_data[part_name].is_infected and body_damage:getInfectionLevel() < 20 then part_data[part_name].is_infected = false body_part:SetBitten(false)