Overrided mods instead of just replacing them
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@@ -24,7 +24,7 @@ function GetOtherBodyPartTypes()
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end
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function GetAcceptingProsthesisBodyParts()
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function GetAcceptingProsthesisBodyPartTypes()
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return {BodyPartType.Hand_R, BodyPartType.ForeArm_R,
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@@ -33,8 +33,13 @@ function GetAcceptingProsthesisBodyParts()
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end
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function GetAcceptingProsthesisBodyParts()
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return {"RightHand", "RightForearm", "LeftHand", "LeftForearm"}
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end
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function GetNonAcceptingProsthesisBodyParts()
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return {"RightArm", "LeftArm"}
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end
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local function PartNameToBodyLocation(name)
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if name == "RightHand" then return "ArmRight_Prot" end
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if name == "RightForearm" then return "ArmRight_Prot" end
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