I said fixed.
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@@ -61,8 +61,10 @@ function FixSingleBodyPartType(body_part_type, use_oven)
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body_part_type:setBleeding(false)
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body_part_type:setBleedingTime(0) -- no bleeding since it's been cauterized
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else
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body_part_type:setBleeding(true);
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body_part_type:setBleedingTime(ZombRand(1, 5)); -- Reset the bleeding, maybe make it random
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-- TODO Think a little better about this
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body_part_type:setBleeding(false)
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--body_part_type:setBleedingTime(ZombRand(1, 5)) -- Reset the bleeding, maybe make it random
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end
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end
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