Starting rewriting stuff to rename the mod

This commit is contained in:
Pao
2023-02-26 18:56:41 +01:00
parent 42ffca3dba
commit 65697cff04
18 changed files with 276 additions and 291 deletions

View File

@@ -1,5 +1,5 @@
------------------------------------------
-------- THE ONLY CURE BUT BETTER --------
-------- JUST CUT IT OFF --------
------------------------------------------
--------- OPERATE LIMB FUNCTIONS ---------
@@ -20,11 +20,11 @@ local function FixSingleBodyPartType(body_part_type, use_oven)
end
local function SetBodyPartsStatusAfterOperation(player, limbs_data, part_name, use_oven)
local body_part_type = player:getBodyDamage():getBodyPart(TocGetAdiacentBodyPartFromPartName(part_name))
local body_part_type = player:getBodyDamage():getBodyPart(TocGetAdjacentBodyPartFromPartName(part_name))
FixSingleBodyPartType(body_part_type, use_oven)
for _, v in pairs(limbs_data[part_name].depends_on) do
local depended_body_part_type = player:getBodyDamage():getBodyPart(TocGetAdiacentBodyPartFromPartName(v))
local depended_body_part_type = player:getBodyDamage():getBodyPart(TocGetAdjacentBodyPartFromPartName(v))
FixSingleBodyPartType(depended_body_part_type, use_oven)
end