Starting rewriting stuff to rename the mod
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@@ -1,5 +1,5 @@
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------------------------------------------
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-------- THE ONLY CURE BUT BETTER --------
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-------- JUST CUT IT OFF --------
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------------------------------------------
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--------- OPERATE LIMB FUNCTIONS ---------
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@@ -20,11 +20,11 @@ local function FixSingleBodyPartType(body_part_type, use_oven)
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end
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local function SetBodyPartsStatusAfterOperation(player, limbs_data, part_name, use_oven)
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local body_part_type = player:getBodyDamage():getBodyPart(TocGetAdiacentBodyPartFromPartName(part_name))
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local body_part_type = player:getBodyDamage():getBodyPart(TocGetAdjacentBodyPartFromPartName(part_name))
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FixSingleBodyPartType(body_part_type, use_oven)
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for _, v in pairs(limbs_data[part_name].depends_on) do
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local depended_body_part_type = player:getBodyDamage():getBodyPart(TocGetAdiacentBodyPartFromPartName(v))
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local depended_body_part_type = player:getBodyDamage():getBodyPart(TocGetAdjacentBodyPartFromPartName(v))
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FixSingleBodyPartType(depended_body_part_type, use_oven)
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end
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