Starting rewriting stuff to rename the mod
This commit is contained in:
@@ -82,7 +82,7 @@ function TocGetBodyPartFromPartName(part_name)
|
||||
end
|
||||
|
||||
-- Custom mapping to make more sense when cutting a limb
|
||||
function TocGetAdiacentBodyPartFromPartName(part_name)
|
||||
function TocGetAdjacentBodyPartFromPartName(part_name)
|
||||
|
||||
if part_name == "Right_Hand" then return BodyPartType.ForeArm_R end
|
||||
if part_name == "Right_LowerArm" then return BodyPartType.UpperArm_R end
|
||||
|
||||
Reference in New Issue
Block a user