Starting rewriting stuff to rename the mod
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@@ -183,7 +183,7 @@ function ISWearClothing:isValid()
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-- TODO Sides
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local limbs_data = self.character:getModData().TOC.Limbs
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for _, side in pairs(TOC.side_names) do
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for _, side in pairs(JCIO.sideNames) do
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if string.find(item_full_type, "Test_Tourniquet_" .. side) then
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if limbs_data[side .. "_UpperArm"].is_cut then
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return false
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