Fixes for overriden methods, compat with b41

This commit is contained in:
ZioPao
2025-03-31 22:22:17 +02:00
parent 1e754895a0
commit 671bf133e3
8 changed files with 82 additions and 12 deletions

View File

@@ -0,0 +1,31 @@
-- instead of relying on local to save og methods, we save them in a table here that we can use later.
---@class OverridenMethodsArchive
local OverridenMethodsArchive = {}
OverridenMethodsArchive.methods = {}
-- Save an original method, if it wasn't already saved and returns it to be used in common
function OverridenMethodsArchive.Save(methodName, method)
if not OverridenMethodsArchive.methods[methodName] then
OverridenMethodsArchive.methods[methodName] = method
TOC_DEBUG.print("Saved method " .. methodName)
end
return method
end
-- Get the original method
function OverridenMethodsArchive.Get(methodName)
--TOC_DEBUG.print("Getting og method " .. methodName)
--TOC_DEBUG.print("OverridenMethodsArchive.list[methodName] = " .. tostring(OverridenMethodsArchive.methods[methodName]))
--TOC_DEBUG.print(methodName)
--TOC_DEBUG.print(OverridenMethodsArchive.methods[methodName])
return OverridenMethodsArchive.methods[methodName]
end
return OverridenMethodsArchive

View File

@@ -21,6 +21,9 @@ local StaticData = {}
---Mod name, used to setup Global Mod Data and various stuff
StaticData.MOD_NAME = "TOC"
-- Game version, used to correct some stuff instead of relying on versioned folders
StaticData.GAME_VERSION = getGameVersion()
-------------------------
--* Base
@@ -278,7 +281,7 @@ StaticData.AMPUTATION_CLOTHING_ITEM_BASE = "TOC.Amputation_"
local sawObj
local gardenSawObj
if luautils.stringStarts(getGameVersion(), "41") then
if luautils.stringStarts(StaticData.GAME_VERSION, "41") then
sawObj = InventoryItemFactory.CreateItem("Base.Saw")
gardenSawObj = InventoryItemFactory.CreateItem("Base.GardenSaw")
else