Fixes for overriden methods, compat with b41
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@@ -21,6 +21,9 @@ local StaticData = {}
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---Mod name, used to setup Global Mod Data and various stuff
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StaticData.MOD_NAME = "TOC"
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-- Game version, used to correct some stuff instead of relying on versioned folders
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StaticData.GAME_VERSION = getGameVersion()
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-------------------------
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--* Base
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@@ -278,7 +281,7 @@ StaticData.AMPUTATION_CLOTHING_ITEM_BASE = "TOC.Amputation_"
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local sawObj
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local gardenSawObj
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if luautils.stringStarts(getGameVersion(), "41") then
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if luautils.stringStarts(StaticData.GAME_VERSION, "41") then
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sawObj = InventoryItemFactory.CreateItem("Base.Saw")
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gardenSawObj = InventoryItemFactory.CreateItem("Base.GardenSaw")
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else
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