Even more renaming

This commit is contained in:
Pao
2023-02-28 02:18:25 +01:00
parent 15dea9f57a
commit 672a6c9aac
66 changed files with 189 additions and 247 deletions

View File

@@ -73,11 +73,11 @@ function GetProsthesisList()
end
function JCIO_Common.FindAmputatedClothingName(partName)
JCIO_Common.FindAmputatedClothingName = function(partName)
return "JCIO.Amputation_" .. partName
end
function JCIO_Common.GetPartNameFromBodyPartType(bodyPartType)
JCIO_Common.GetPartNameFromBodyPartType = function(bodyPartType)
if bodyPartType == BodyPartType.Hand_R then
return "Right_Hand"
@@ -99,7 +99,7 @@ end
-- 1:1 map of part_name to BodyPartType
function JCIO_Common.GetBodyPartFromPartName(partName)
JCIO_Common.GetBodyPartFromPartName = function(partName)
if partName == "Right_Hand" then return BodyPartType.Hand_R end
if partName == "Right_LowerArm" then return BodyPartType.ForeArm_R end
if partName == "Right_UpperArm" then return BodyPartType.UpperArm_R end
@@ -114,7 +114,7 @@ function JCIO_Common.GetBodyPartFromPartName(partName)
end
-- Custom mapping to make more sense when cutting a limb
function JCIO_Common.GetAdjacentBodyPartFromPartName(partName)
JCIO_Common.GetAdjacentBodyPartFromPartName = function(partName)
if partName == "Right_Hand" then return BodyPartType.ForeArm_R end
if partName == "Right_LowerArm" then return BodyPartType.UpperArm_R end
@@ -139,12 +139,12 @@ end
JCIO_Common.GetAmputationItemInInventory = function(player, partName)
local playerInv = player:getInventory()
local amputationItemName = TocFindAmputationOrProsthesisName(partName, player, "Amputation")
local amputationItemName = JCIO_Common.FindAmputationOrProsthesisName(partName, player, "Amputation")
local amputationItem = playerInv:FindAndReturn(amputationItemName)
return amputationItem
end
function JCIO_Common.GetSawInInventory(surgeon)
JCIO_Common.GetSawInInventory = function(surgeon)
local playerInv = surgeon:getInventory()
local item = playerInv:getItemFromType("Saw") or playerInv:getItemFromType("GardenSaw") or
@@ -160,7 +160,7 @@ end
-----------------------------------------
-- MP HANDLING CHECKS
function JCIO_Common.CheckIfCanBeCut(partName, limbsData)
JCIO_Common.CheckIfCanBeCut = function(partName, limbsData)
if limbsData == nil then
limbsData = getPlayer():getModData().JCIO.limbs
@@ -173,7 +173,7 @@ function JCIO_Common.CheckIfCanBeCut(partName, limbsData)
end
function JCIO_Common.CheckIfCanBeOperated(partName, limbsData)
JCIO_Common.CheckIfCanBeOperated = function(partName, limbsData)
if limbsData == nil then
limbsData = getPlayer():getModData().JCIO.limbs
@@ -183,13 +183,13 @@ function JCIO_Common.CheckIfCanBeOperated(partName, limbsData)
end
function JCIO_Common.CheckIfProsthesisCanBeEquipped(partName)
JCIO_Common.CheckIfProsthesisCanBeEquipped = function(partName)
local limbs_data = getPlayer():getModData().JCIO.limbs
return limbs_data[partName].isCauterized or limbs_data[partName].isCicatrized
-- check if prosthesis is in the surgeon inventory... we need to get it before
end
function JCIO_Common.CheckIfProsthesisCanBeUnequipped(partName)
JCIO_Common.CheckIfProsthesisCanBeUnequipped = function(partName)
-- TODO we should get item here to be sure that we can do this action instead of relying on some later checks
return true
@@ -201,7 +201,7 @@ end
-- Various checks
-----------------------------------------
function JCIO_Common.CheckIfItemIsAmputatedLimb(item)
JCIO_Common.CheckIfItemIsAmputatedLimb = function(item)
local itemFullType = item:getFullType()
local check
@@ -232,7 +232,7 @@ function CheckIfItemIsProsthesis(item)
end
function JCIO_Common.CheckIfItemIsInstalledProsthesis(item)
JCIO_Common.CheckIfItemIsInstalledProsthesis = function(item)
local itemFullType = item:getFullType()
if string.find(itemFullType, "TOC.Prost_") then
return true
@@ -242,7 +242,7 @@ function JCIO_Common.CheckIfItemIsInstalledProsthesis(item)
end
function JCIO_Common.CheckIfProsthesisAlreadyInstalled(limbsData, partName)
JCIO_Common.CheckIfProsthesisAlreadyInstalled = function(limbsData, partName)
for _, side in pairs(JCIO.sideNames) do
if string.find(partName, side) then
@@ -252,8 +252,7 @@ function JCIO_Common.CheckIfProsthesisAlreadyInstalled(limbsData, partName)
end
function JCIO_Common.GetCanBeHeldTable(limbs_data)
JCIO_Common.GetCanBeHeldTable = function(limbs_data)
local canBeHeld = {}