Add: #180
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@@ -68,7 +68,7 @@ local function AddStoveContextMenu(playerNum, context, worldObjects, test)
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-- Notifications, in case the player can't do the action
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local isPlayerCourageous = pl:HasTrait("Brave") or pl:getPerkLevel(Perks.Strength) > 5
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local isPlayerCourageous = pl:HasTrait("Brave") or pl:HasTrait("Desensitized") or pl:getPerkLevel(Perks.Strength) > 5
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local isTempHighEnough = stoveObj:getCurrentTemperature() >= 250
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local isLimbFree = not dcInst:getIsProstEquipped(limbName)
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