updating scripts.txt

This commit is contained in:
Pao
2023-03-02 20:07:48 +01:00
parent f75b80583a
commit 711f20d4eb
6 changed files with 736 additions and 151 deletions

View File

@@ -43,7 +43,6 @@ function JCIO_CutLimbAction:stop()
--print("Stopping ISCutLimb")
-- Handles sound
if self.sawSound and self.sawSound ~= 0 and self.surgeon:getEmitter():isPlaying(self.sawSound) then
self.surgeon:getEmitter():stopSound(self.sawSound)
end

View File

@@ -10,7 +10,8 @@ Tooltip_EN = {
Tooltip_ProstheticKnife = "Prost Knife test",
Recipe_Tooltip_AssembleProsthesis = "Make a prosthetic limb",
Recipe_Tooltip_DisassembleProsthesis = "Disassemble a prosthetic limb",
Recipe_Tooltip_Wooden_hook = "Make a prosthesic wooden hook.<br>Can be used on an amputated hand or forearm.<br>Can't be equipped if the upper arm is amputated.",

View File

@@ -330,47 +330,542 @@ imports
/************************ Prosthesis base items ************************/
item WoodenHook
{
Weight = 1,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_WoodenHook,
Icon = woodenHook,
Tooltip = Tooltip_prosthesic_limb,
WorldStaticModel = TOC.WoodenHook,
}
item ProstPart_WoodenBase
{
Weight = 0.70,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = Wooden Base,
Icon = ProstTestBase,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item ProstPart_MetalBase
{
Weight = 1.20,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = Metal Base,
Icon = ProstTestBase,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item ProstPart_LeatherBase
{
Weight = 1.00,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = Leather Base,
Icon = ProstTestBase,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item ProstPart_WoodenHook
{
Weight = 0.20,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = Wooden Hook,
Icon = ProstTestTop,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item ProstPart_MetalHook
{
Weight = 0.50,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = Metal Hook,
Icon = ProstTestTop,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item ProstPart_MetalHand
{
Weight = 0.70,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = Metal Hand,
Icon = ProstTestTop,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
/************************ Prosthesis full items ************************/
item Prost_WoodenBase_WoodenHook
{
Weight = 0.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Wooden Hook,
ClothingItem = Prost_Left_Hand_WoodenBase_WoodenHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_WoodenHook
{
Weight = 0.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Wooden Hook,
ClothingItem = Prost_Right_Hand_WoodenBase_WoodenHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_WoodenHook
{
Weight = 0.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Wooden Hook,
ClothingItem = Prost_Left_LowerArm_WoodenBase_WoodenHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_WoodenHook
{
Weight = 0.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Wooden Hook,
ClothingItem = Prost_Right_LowerArm_WoodenBase_WoodenHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hook,
ClothingItem = Prost_Left_Hand_WoodenBase_MetalHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hook,
ClothingItem = Prost_Right_Hand_WoodenBase_MetalHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hook,
ClothingItem = Prost_Left_LowerArm_WoodenBase_MetalHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hook,
ClothingItem = Prost_Right_LowerArm_WoodenBase_MetalHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHand
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hand,
ClothingItem = Prost_Left_Hand_WoodenBase_MetalHand,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHand
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hand,
ClothingItem = Prost_Right_Hand_WoodenBase_MetalHand,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHand
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hand,
ClothingItem = Prost_Left_LowerArm_WoodenBase_MetalHand,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_WoodenBase_MetalHand
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Wooden Base and Metal Hand,
ClothingItem = Prost_Right_LowerArm_WoodenBase_MetalHand,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_WoodenHook
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Wooden Hook,
ClothingItem = Prost_Left_Hand_MetalBase_WoodenHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_WoodenHook
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Wooden Hook,
ClothingItem = Prost_Right_Hand_MetalBase_WoodenHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_WoodenHook
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Wooden Hook,
ClothingItem = Prost_Left_LowerArm_MetalBase_WoodenHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_WoodenHook
{
Weight = 1.40,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Wooden Hook,
ClothingItem = Prost_Right_LowerArm_MetalBase_WoodenHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHook
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hook,
ClothingItem = Prost_Left_Hand_MetalBase_MetalHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHook
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hook,
ClothingItem = Prost_Right_Hand_MetalBase_MetalHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHook
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hook,
ClothingItem = Prost_Left_LowerArm_MetalBase_MetalHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHook
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hook,
ClothingItem = Prost_Right_LowerArm_MetalBase_MetalHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHand
{
Weight = 1.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hand,
ClothingItem = Prost_Left_Hand_MetalBase_MetalHand,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHand
{
Weight = 1.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hand,
ClothingItem = Prost_Right_Hand_MetalBase_MetalHand,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHand
{
Weight = 1.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hand,
ClothingItem = Prost_Left_LowerArm_MetalBase_MetalHand,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_MetalBase_MetalHand
{
Weight = 1.90,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Metal Base and Metal Hand,
ClothingItem = Prost_Right_LowerArm_MetalBase_MetalHand,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_WoodenHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Wooden Hook,
ClothingItem = Prost_Left_Hand_LeatherBase_WoodenHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_WoodenHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Wooden Hook,
ClothingItem = Prost_Right_Hand_LeatherBase_WoodenHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_WoodenHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Wooden Hook,
ClothingItem = Prost_Left_LowerArm_LeatherBase_WoodenHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_WoodenHook
{
Weight = 1.20,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Wooden Hook,
ClothingItem = Prost_Right_LowerArm_LeatherBase_WoodenHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHook
{
Weight = 1.50,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hook,
ClothingItem = Prost_Left_Hand_LeatherBase_MetalHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHook
{
Weight = 1.50,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hook,
ClothingItem = Prost_Right_Hand_LeatherBase_MetalHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHook
{
Weight = 1.50,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hook,
ClothingItem = Prost_Left_LowerArm_LeatherBase_MetalHook,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHook
{
Weight = 1.50,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hook,
ClothingItem = Prost_Right_LowerArm_LeatherBase_MetalHook,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHand
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hand,
ClothingItem = Prost_Left_Hand_LeatherBase_MetalHand,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHand
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hand,
ClothingItem = Prost_Right_Hand_LeatherBase_MetalHand,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHand
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hand,
ClothingItem = Prost_Left_LowerArm_LeatherBase_MetalHand,
BodyLocation = JCIO_ArmLeftProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item Prost_LeatherBase_MetalHand
{
Weight = 1.70,
Type = Clothing,
DisplayCategory = Prosthesis,
DisplayName = Prosthesis - Leather Base and Metal Hand,
ClothingItem = Prost_Right_LowerArm_LeatherBase_MetalHand,
BodyLocation = JCIO_ArmRightProsthesis,
BloodLocation = Hands,
Icon = metalLeg,
Tooltip = TempTooltip,
CanHaveHoles = false,
}
item MetalHook
{
Weight = 0.5,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_MetalHook,
Icon = metalHook,
Tooltip = Tooltip_prosthesic_limb,
WorldStaticModel = TOC.MetalHook,
}
item MetalHand
{
Weight = 0.3,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_MetalHand,
Icon = metalHand,
Tooltip = Tooltip_prosthesic_limb,
}
item ProstheticKnife
{
Weight = 0.5,
Type = Normal,
DisplayCategory = Prosthesis,
DisplayName = DisplayName_ProstheticKnife,
Icon = metalHand,
Tooltip = Tooltip_ProstheticKnife,
}

View File

@@ -6,7 +6,7 @@ module JCIO
TOC
}
/*************RECIPES*******************/
/*************Surgeon Kits*******************/
recipe Combine improvised surgeon kit
{
@@ -66,61 +66,130 @@ recipe Combine real surgeon kit
NeedToBeLearn: true,
}
recipe Make wooden hook
{
Nails=10,
Plank=3,
keep [Recipe.GetItemTypes.Saw],
keep [Recipe.GetItemTypes.Hammer],
Result: WoodenHook,
Time: 100.0,
NeedToBeLearn: false,
/*************Craft Prosthetics*******************/
recipe Craft prosthesis with Wooden Base and Wooden Hook
{
ProstPart_WoodenBase,
ProstPart_WoodenHook,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: Carpentry=4,
SkillRequired: FirstAid=2,
Category: Surgeon,
Tooltip: Recipe_Tooltip_Wooden_hook,
NeedToBeLearn: true,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
recipe Make metal hook
recipe Craft prosthesis with Wooden Base and Metal Hook
{
SheetMetal,
BlowTorch=7,
keep WeldingMask,
ProstPart_WoodenBase,
ProstPart_MetalHook,
Result: MetalHook,
Time: 250.0,
NeedToBeLearn: false,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: MetalWelding=4,
SkillRequired: FirstAid=2,
Category: Surgeon,
Tooltip: Recipe_Tooltip_Metal_hook,
NeedToBeLearn: true,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
recipe Make metal hand
recipe Craft prosthesis with Wooden Base and Metal Hand
{
Nails=10,
Plank,
keep [Recipe.GetItemTypes.Saw],
keep [Recipe.GetItemTypes.Hammer],
SheetMetal,
BlowTorch=7,
keep WeldingMask,
ProstPart_WoodenBase,
ProstPart_MetalHand,
Result: MetalHand,
Time: 250.0,
NeedToBeLearn: false,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: Carpentry=8,
SkillRequired: MetalWelding=8,
SkillRequired: FirstAid=2,
Category: Surgeon,
Tooltip: Recipe_Tooltip_Metal_hand,
NeedToBeLearn: true,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
}
recipe Craft prosthesis with Metal Base and Wooden Hook
{
ProstPart_MetalBase,
ProstPart_WoodenHook,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: FirstAid=2,
Category: Surgeon,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
recipe Craft prosthesis with Metal Base and Metal Hook
{
ProstPart_MetalBase,
ProstPart_MetalHook,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: FirstAid=2,
Category: Surgeon,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
recipe Craft prosthesis with Metal Base and Metal Hand
{
ProstPart_MetalBase,
ProstPart_MetalHand,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: FirstAid=2,
Category: Surgeon,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
recipe Craft prosthesis with Leather Base and Wooden Hook
{
ProstPart_LeatherBase,
ProstPart_WoodenHook,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: FirstAid=2,
Category: Surgeon,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
recipe Craft prosthesis with Leather Base and Metal Hook
{
ProstPart_LeatherBase,
ProstPart_MetalHook,
Time: 10.00,
NeedToBeLearn: true,
CanBeDoneFromFloor: false,
OnGiveXP: NoXP_OnGiveXP,
SkillRequired: FirstAid=2,
Category: Surgeon,
OnCreate:ProsthesisRecipes.OnCreateProsthesis,
Tooltip: Recipe_Tooltip_AssembleProsthesis,
}
recipe Craft prosthesis with Leather Base and Metal Hand
/*************Disassemble Prosthetics*******************/