reformatted everything

This commit is contained in:
Pao
2023-01-22 04:09:03 +01:00
parent b6b010705a
commit 713c250af9
21 changed files with 325 additions and 348 deletions

View File

@@ -5,7 +5,7 @@ function TocSetCorrectTextureForAmputation(item, player)
local texture_string = human_visual:getSkinTexture()
local matched_index = string.match(texture_string, "%d$")
print("TOC: Setting texture " .. matched_index)
item:getVisual():setTextureChoice(tonumber(matched_index - 1)) -- TODO why is it correct with -1?
item:getVisual():setTextureChoice(tonumber(matched_index - 1)) -- TODO why is it correct with -1?
end
function TocSetBloodOnAmputation(player, body_part)
@@ -13,14 +13,14 @@ function TocSetBloodOnAmputation(player, body_part)
local body_part_type = body_part:getType()
local blood_body_part_type
if body_part_type == BodyPartType.Hand_R then
if body_part_type == BodyPartType.Hand_R then
blood_body_part_type = BloodBodyPartType.ForeArm_R
elseif body_part_type == BodyPartType.Hand_L then
blood_body_part_type = BloodBodyPartType.ForeArm_L
elseif body_part_type == BodyPartType.Forearm_L or body_part_type == BodyPartType.UpperArm_L then
blood_body_part_type = BloodBodyPartType.UpperArm_L
elseif body_part_type == BodyPartType.Forearm_R or body_part_type == BodyPartType.UpperArm_R then
blood_body_part_type= BloodBodyPartType.UpperArm_R
blood_body_part_type = BloodBodyPartType.UpperArm_R
end
@@ -29,4 +29,4 @@ function TocSetBloodOnAmputation(player, body_part)
player:addBlood(blood_body_part_type, false, true, false)
player:addBlood(BloodBodyPartType.Torso_Lower, false, true, false)
end
end