redoing mp stuff
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@@ -31,8 +31,7 @@ end
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------------------------------
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-- UI Visible stuff functions
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local function GetImageName(part_name, toc_data)
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local part_data = toc_data.Limbs[part_name]
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local function GetImageName(part_name, part_data)
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local name = ""
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if part_data.is_cut and part_data.is_cicatrized and part_data.is_prosthesis_equipped then -- Cut and equip
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@@ -59,9 +58,9 @@ local function GetImageName(part_name, toc_data)
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end
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-- If foreaerm equip, change hand
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if part_name == "Right_Hand" and toc_data.Limbs["Right_LowerArm"].is_prosthesis_equipped then
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if part_name == "Right_Hand" and part_data["Right_LowerArm"].is_prosthesis_equipped then
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name = "media/ui/TOC/" .. part_name .. "/Hook.png"
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elseif part_name == "Left_Hand" and toc_data.Limbs["Left_LowerArm"].is_prosthesis_equipped then
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elseif part_name == "Left_Hand" and part_data["Left_LowerArm"].is_prosthesis_equipped then
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name = "media/ui/TOC/" .. part_name .. "/Hook.png"
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end
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return name
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@@ -137,7 +136,7 @@ local function OnClickTocMainUI(button, args)
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desc_ui:open()
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desc_ui:setPositionPixel(main_ui:getRight(), main_ui:getY())
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SetupTocDescUI(main_ui.surgeon, main_ui.patient, args.toc_data, args.part_name) -- surgeon is generic.
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SetupTocDescUI(main_ui.surgeon, main_ui.patient, args.part_data, args.part_name) -- surgeon is generic.
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end
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@@ -351,37 +350,36 @@ end
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-----------------------------------------
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-- Setup stuff with variables and shit
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function SetupTocMainUI(surgeon, patient, toc_data)
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function SetupTocMainUI(surgeon, patient, part_data)
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-- TODO add a ontick to update it regularly
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main_ui.surgeon = surgeon -- we shouldn't need an arg for this
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main_ui.patient = patient
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if toc_data then
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main_ui["b11"]:addArg("toc_data", toc_data)
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main_ui["b12"]:addArg("toc_data", toc_data)
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main_ui["b21"]:addArg("toc_data", toc_data)
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main_ui["b22"]:addArg("toc_data", toc_data)
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main_ui["b31"]:addArg("toc_data", toc_data)
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main_ui["b32"]:addArg("toc_data", toc_data)
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if part_data then
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main_ui["b11"]:addArg("part_data", part_data)
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main_ui["b12"]:addArg("part_data", part_data)
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main_ui["b21"]:addArg("part_data", part_data)
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main_ui["b22"]:addArg("part_data", part_data)
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main_ui["b31"]:addArg("part_data", part_data)
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main_ui["b32"]:addArg("part_data", part_data)
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main_ui["b11"]:setPath(GetImageName("Right_UpperArm", toc_data))
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main_ui["b12"]:setPath(GetImageName("Left_UpperArm", toc_data))
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main_ui["b11"]:setPath(GetImageName("Right_UpperArm", part_data))
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main_ui["b12"]:setPath(GetImageName("Left_UpperArm", part_data))
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main_ui["b21"]:setPath(GetImageName("Right_LowerArm", toc_data))
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main_ui["b22"]:setPath(GetImageName("Left_LowerArm", toc_data))
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main_ui["b21"]:setPath(GetImageName("Right_LowerArm", part_data))
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main_ui["b22"]:setPath(GetImageName("Left_LowerArm", part_data))
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main_ui["b31"]:setPath(GetImageName("Right_Hand", toc_data))
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main_ui["b32"]:setPath(GetImageName("Left_Hand", toc_data))
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main_ui["b31"]:setPath(GetImageName("Right_Hand", part_data))
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main_ui["b32"]:setPath(GetImageName("Left_Hand", part_data))
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end
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end
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function SetupTocDescUI(surgeon, patient, toc_data, part_name)
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local part_data = toc_data.Limbs[part_name]
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function SetupTocDescUI(surgeon, patient, part_data, part_name)
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desc_ui["textTitle"]:setText(getText("UI_ContextMenu_" .. part_name))
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desc_ui.part_name = part_name
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desc_ui.surgeon = surgeon
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@@ -454,11 +452,11 @@ function SetupTocDescUI(surgeon, patient, toc_data, part_name)
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-- TODO add check for cuts and scratches
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desc_ui["status"]:setText("Not cut")
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desc_ui["status"]:setColor(1, 1, 1, 1)
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if TocGetSawInInventory(surgeon) and not CheckIfProsthesisAlreadyInstalled(toc_data.Limbs, part_name) then
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if TocGetSawInInventory(surgeon) and not CheckIfProsthesisAlreadyInstalled(part_data, part_name) then
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desc_ui["b1"]:setVisible(true)
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desc_ui["b1"]:setText("Cut")
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desc_ui["b1"]:addArg("option", "Cut")
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elseif TocGetSawInInventory(surgeon) and CheckIfProsthesisAlreadyInstalled(toc_data.Limbs, part_name) then
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elseif TocGetSawInInventory(surgeon) and CheckIfProsthesisAlreadyInstalled(part_data, part_name) then
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desc_ui["b1"]:setVisible(true)
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desc_ui["b1"]:setText("Remove prosthesis before")
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desc_ui["b1"]:addArg("option", "Nothing")
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@@ -547,20 +545,29 @@ function ISNewHealthPanel.onClick_TOC(button)
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if surgeon then
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if surgeon == patient then
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SetupTocMainUI(surgeon, surgeon, surgeon:getModData().TOC)
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SetupTocMainUI(surgeon, surgeon, surgeon:getModData().TOC.Limbs)
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else
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-- MP stuff, try to get the other player data and display it on the surgeon display
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sendClientCommand(surgeon, "TOC", "GetPlayerData", { surgeon:getOnlineID(), patient:getOnlineID() })
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if ModData.get("TOC_PLAYER_DATA")[patient:getUsername()] ~= nil then
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local other_player_part_data = ModData.get("TOC_PLAYER_DATA")[patient:getUsername()]
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TocTempTable.TempPatient = patient
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TocTempTable.TempSurgeon = surgeon
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SetupTocMainUI(surgeon, patient, other_player_part_data[1])
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end
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--sendClientCommand(surgeon, "TOC", "GetPlayerData", { surgeon:getOnlineID(), patient:getOnlineID() })
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--TocTempTable.TempPatient = patient
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--TocTempTable.TempSurgeon = surgeon
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-- Wait for ack
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Events.OnTick.Add(TocWaitForOnlinePlayerData)
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--Events.OnTick.Add(TocWaitForOnlinePlayerData)
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end
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else
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-- This is when surgeon doesnt exist for some reason.
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SetupTocMainUI(patient, patient, patient:getModData().TOC)
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SetupTocMainUI(patient, patient, patient:getModData().TOC.Limbs)
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end
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main_ui:toggle()
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