Working stuff

This commit is contained in:
Pao
2023-01-23 00:34:44 +01:00
parent 739a358925
commit 73fdbb11e0
4 changed files with 46 additions and 55 deletions

View File

@@ -31,9 +31,11 @@ end
------------------------------
-- UI Visible stuff functions
local function GetImageName(part_name, part_data)
local function GetImageName(part_name, limbs_data)
local name = ""
local part_data = limbs_data[part_name]
if part_data.is_cut and part_data.is_cicatrized and part_data.is_prosthesis_equipped then -- Cut and equip
if part_name == "Right_Hand" or part_name == "Left_Hand" then
name = "media/ui/TOC/" .. part_name .. "/Hook.png"
@@ -58,9 +60,9 @@ local function GetImageName(part_name, part_data)
end
-- If foreaerm equip, change hand
if part_name == "Right_Hand" and part_data["Right_LowerArm"].is_prosthesis_equipped then
if part_name == "Right_Hand" and limbs_data["Right_LowerArm"].is_prosthesis_equipped then
name = "media/ui/TOC/" .. part_name .. "/Hook.png"
elseif part_name == "Left_Hand" and part_data["Left_LowerArm"].is_prosthesis_equipped then
elseif part_name == "Left_Hand" and limbs_data["Left_LowerArm"].is_prosthesis_equipped then
name = "media/ui/TOC/" .. part_name .. "/Hook.png"
end
return name
@@ -136,7 +138,7 @@ local function OnClickTocMainUI(button, args)
desc_ui:open()
desc_ui:setPositionPixel(main_ui:getRight(), main_ui:getY())
SetupTocDescUI(main_ui.surgeon, main_ui.patient, args.part_data, args.part_name) -- surgeon is generic.
SetupTocDescUI(main_ui.surgeon, main_ui.patient, args.limbs_data, args.part_name) -- surgeon is generic.
end
@@ -350,41 +352,43 @@ end
-----------------------------------------
-- Setup stuff with variables and shit
function SetupTocMainUI(surgeon, patient, part_data)
function SetupTocMainUI(surgeon, patient, limbs_data)
-- TODO add a ontick to update it regularly
main_ui.surgeon = surgeon -- we shouldn't need an arg for this
main_ui.patient = patient
if part_data then
main_ui["b11"]:addArg("part_data", part_data)
main_ui["b12"]:addArg("part_data", part_data)
main_ui["b21"]:addArg("part_data", part_data)
main_ui["b22"]:addArg("part_data", part_data)
main_ui["b31"]:addArg("part_data", part_data)
main_ui["b32"]:addArg("part_data", part_data)
if limbs_data then
main_ui["b11"]:addArg("limbs_data", limbs_data)
main_ui["b12"]:addArg("limbs_data", limbs_data)
main_ui["b21"]:addArg("limbs_data", limbs_data)
main_ui["b22"]:addArg("limbs_data", limbs_data)
main_ui["b31"]:addArg("limbs_data", limbs_data)
main_ui["b32"]:addArg("limbs_data", limbs_data)
main_ui["b11"]:setPath(GetImageName("Right_UpperArm", part_data))
main_ui["b12"]:setPath(GetImageName("Left_UpperArm", part_data))
main_ui["b11"]:setPath(GetImageName("Right_UpperArm", limbs_data))
main_ui["b12"]:setPath(GetImageName("Left_UpperArm", limbs_data))
main_ui["b21"]:setPath(GetImageName("Right_LowerArm", part_data))
main_ui["b22"]:setPath(GetImageName("Left_LowerArm", part_data))
main_ui["b21"]:setPath(GetImageName("Right_LowerArm", limbs_data))
main_ui["b22"]:setPath(GetImageName("Left_LowerArm", limbs_data))
main_ui["b31"]:setPath(GetImageName("Right_Hand", part_data))
main_ui["b32"]:setPath(GetImageName("Left_Hand", part_data))
main_ui["b31"]:setPath(GetImageName("Right_Hand", limbs_data))
main_ui["b32"]:setPath(GetImageName("Left_Hand", limbs_data))
end
end
function SetupTocDescUI(surgeon, patient, part_data, part_name)
function SetupTocDescUI(surgeon, patient, limbs_data, part_name)
desc_ui["textTitle"]:setText(getText("UI_ContextMenu_" .. part_name))
desc_ui.part_name = part_name
desc_ui.surgeon = surgeon
desc_ui.patient = patient
local part_data = limbs_data[part_name]
if IsProsthesisInstalled(part_data) then
-- Limb cut with prosthesis
desc_ui["status"]:setText("Prosthesis equipped")
@@ -447,16 +451,16 @@ function SetupTocDescUI(surgeon, patient, part_data, part_name)
desc_ui["status"]:setText("Nothing here")
desc_ui["status"]:setColor(1, 1, 1, 1)
desc_ui["b1"]:setVisible(false)
elseif CheckIfCanBeCut(part_name) then
elseif CheckIfCanBeCut(part_name, limbs_data) then
-- Everything else
-- TODO add check for cuts and scratches
desc_ui["status"]:setText("Not cut")
desc_ui["status"]:setColor(1, 1, 1, 1)
if TocGetSawInInventory(surgeon) and not CheckIfProsthesisAlreadyInstalled(part_data, part_name) then
if TocGetSawInInventory(surgeon) and not CheckIfProsthesisAlreadyInstalled(limbs_data, part_name) then
desc_ui["b1"]:setVisible(true)
desc_ui["b1"]:setText("Cut")
desc_ui["b1"]:addArg("option", "Cut")
elseif TocGetSawInInventory(surgeon) and CheckIfProsthesisAlreadyInstalled(part_data, part_name) then
elseif TocGetSawInInventory(surgeon) and CheckIfProsthesisAlreadyInstalled(limbs_data, part_name) then
desc_ui["b1"]:setVisible(true)
desc_ui["b1"]:setText("Remove prosthesis before")
desc_ui["b1"]:addArg("option", "Nothing")
@@ -548,6 +552,7 @@ function ISNewHealthPanel.onClick_TOC(button)
SetupTocMainUI(surgeon, surgeon, surgeon:getModData().TOC.Limbs)
else
-- MP stuff, try to get the other player data and display it on the surgeon display
print("TOC: Checking part_data for " .. patient:getUsername())
if ModData.get("TOC_PLAYER_DATA")[patient:getUsername()] ~= nil then
local other_player_part_data = ModData.get("TOC_PLAYER_DATA")[patient:getUsername()]