Time action handling

This commit is contained in:
ZioPao
2023-11-10 01:11:00 +01:00
parent c8cd318f2d
commit 7557a13544
5 changed files with 108 additions and 32 deletions

View File

@@ -9,7 +9,8 @@ StaticData.PARTS_STRINGS = {
UpperArm = "UpperArm"
}
StaticData.IGNORED_PARTS_STRINGS = { "Foot_L", "Foot_R", "Groin", "Head", "LowerLeg_L", "LowerLeg_R", "MAX", "Neck", "Torso_Lower", "Torso_Upper", "UpperLeg_L", "UpperLeg_R" }
-- No "MAX" here.
StaticData.IGNORED_PARTS_STRINGS = { "Foot_L", "Foot_R", "Groin", "Head", "LowerLeg_L", "LowerLeg_R", "Neck", "Torso_Lower", "Torso_Upper", "UpperLeg_L", "UpperLeg_R" }
StaticData.SIDES_STRINGS = {
R = "R",
@@ -22,6 +23,7 @@ StaticData.BODYPARTSTYPES_ENUM = {}
StaticData.LIMBS_DEPENDENCIES = {}
StaticData.LIMBS_CICATRIZATION_TIME = {}
StaticData.LIMBS_BASE_DAMAGE = {}
StaticData.LIMBS_TIME_MULTIPLIER = {}
-- Link a trait to a specific body part
@@ -31,6 +33,30 @@ StaticData.TRAITS_BP = {
AmputeeUpeerArm = "UpperArm_L"
}
local function AssembleHandData(assembledName)
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 60
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 1700
StaticData.LIMBS_TIME_MULTIPLIER[assembledName] = 2
StaticData.LIMBS_DEPENDENCIES[assembledName] = {}
end
local function AssembleForearmData(assembledName, side)
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 80
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 1800
StaticData.LIMBS_TIME_MULTIPLIER[assembledName] = 3
StaticData.LIMBS_DEPENDENCIES[assembledName] = { StaticData.PARTS_STRINGS.Hand .. "_" .. side }
end
local function AssembleUpperarmData(assembledName, side)
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 100
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 2000
StaticData.LIMBS_TIME_MULTIPLIER[assembledName] = 4
StaticData.LIMBS_DEPENDENCIES[assembledName] = { StaticData.PARTS_STRINGS.Hand .. "_" .. side,
StaticData.PARTS_STRINGS.ForeArm .. "_" .. side }
end
for side, _ in pairs(StaticData.SIDES_STRINGS) do
for part, _ in pairs(StaticData.PARTS_STRINGS) do
local assembledName = part .. "_" .. side
@@ -41,22 +67,21 @@ for side, _ in pairs(StaticData.SIDES_STRINGS) do
-- Dependencies and cicatrization time
if part == StaticData.PARTS_STRINGS.Hand then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 60
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 1700
StaticData.LIMBS_DEPENDENCIES[assembledName] = {}
AssembleHandData(assembledName)
elseif part == StaticData.PARTS_STRINGS.ForeArm then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 80
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 1800
StaticData.LIMBS_DEPENDENCIES[assembledName] = { StaticData.PARTS_STRINGS.Hand .. "_" .. side, }
AssembleForearmData(assembledName, side)
elseif part == StaticData.PARTS_STRINGS.UpperArm then
StaticData.LIMBS_BASE_DAMAGE[assembledName] = 100
StaticData.LIMBS_CICATRIZATION_TIME[assembledName] = 2000
StaticData.LIMBS_DEPENDENCIES[assembledName] = { StaticData.PARTS_STRINGS.Hand .. "_" .. side,
StaticData.PARTS_STRINGS.ForeArm .. "_" .. side }
AssembleUpperarmData(assembledName, side)
end
end
end
-----------------
-- Visuals and clothing
--- Textures
-- TODO We need male variations
StaticData.HEALTH_PANEL_TEXTURES = {
@@ -73,13 +98,6 @@ StaticData.HEALTH_PANEL_TEXTURES = {
}
-----------------
-- Visuals and clothing
StaticData.AMPUTATION_CLOTHING_ITEM_BASE = "TOC.Amputation_"