MP menu works finally
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@@ -7,15 +7,16 @@ local function OnTocServerCommand(module, command, args)
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if command == 'GivePlayerData' then
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if command == 'GivePlayerData' then
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--local surgeon = getPlayerByOnlineID(args[1])
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--local surgeon = getPlayerByOnlineID(args[1])
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local surgeon_id = args[1]
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local patient = getPlayer()
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local surgeon_id = args[1]
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local patient = getPlayerByOnlineID(args[2])
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local toc_data = patient:getModData().TOC
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local toc_data = patient:getModData().TOC
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-- todo maybe we cant send a table like this. Let's try something easier
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-- todo maybe we cant send a table like this. Let's try something easier
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--local moneyAmount = playerTwo:getInventory():getCountTypeRecurse("Money")
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--local moneyAmount = playerTwo:getInventory():getCountTypeRecurse("Money")
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print("Giving info")
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print("Giving info")
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sendClientCommand(patient, "TOC", "SendPlayerData", {surgeon_id, 69})
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sendClientCommand(patient, "TOC", "SendPlayerData", {surgeon_id, toc_data})
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elseif command == 'SendTocData' then
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elseif command == 'SendTocData' then
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print("Sending TOC data")
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print("Sending TOC data")
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@@ -632,14 +632,14 @@ function ISNewHealthPanel.onClick_TOC(button)
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-- button.character is patient
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-- button.character is patient
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-- button.otherPlayer is surgeon
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-- button.otherPlayer is surgeon
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sendClientCommand(button.otherPlayer, "TOC", "GetPlayerData", {button.otherPlayer:getOnlineID(), button.character:getOnlineID()}) -- sends 0 & 4 as arguments
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sendClientCommand(button.otherPlayer, "TOC", "GetPlayerData", {button.otherPlayer:getOnlineID(), button.character:getOnlineID()})
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if MP_other_player_toc_data then
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-- if MP_other_player_toc_data ~= nil then
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print("It works")
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-- print("It works")
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print(MP_other_player_toc_data)
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-- print(MP_other_player_toc_data)
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else
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-- else
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print("Nopepppp")
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-- print("Nopepppp")
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end
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-- end
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if button.character ~= button.otherPlayer then
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if button.character ~= button.otherPlayer then
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@@ -25,10 +25,15 @@ local function OnTocClientCommand(module, command, player, args)
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print(command)
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print(command)
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if command == 'GetPlayerData' then
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if command == 'GetPlayerData' then
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local surgeon_id = args[1]
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local patient_id = args[2]
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local playerOne = getPlayerByOnlineID(args[1])
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local playerOne = getPlayerByOnlineID(args[1])
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local playerTwo = getPlayerByOnlineID(args[2])
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local playerTwo = getPlayerByOnlineID(args[2])
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local playerOneID = args[1]
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local playerOneID = args[1]
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sendServerCommand(playerTwo, "TOC", "GivePlayerData", {playerOneID})
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sendServerCommand(playerTwo, "TOC", "GivePlayerData", {surgeon_id, patient_id})
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elseif command == 'SendPlayerData' then
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elseif command == 'SendPlayerData' then
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local playerOne = getPlayerByOnlineID(args[1])
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local playerOne = getPlayerByOnlineID(args[1])
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local playerOneID = args[1]
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local playerOneID = args[1]
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