Added ground model for Prosthetic Arm
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@@ -6,5 +6,5 @@
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<m_Static>false</m_Static>
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<textureChoices>Prosthesis\hookArmTest</textureChoices>
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<textureChoices>Prosthesis\hookArm</textureChoices>
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</clothingItem>
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@@ -6,5 +6,5 @@
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<m_Static>false</m_Static>
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<textureChoices>Prosthesis\hookArmTest</textureChoices>
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<textureChoices>Prosthesis\hookArm</textureChoices>
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</clothingItem>
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@@ -6,5 +6,5 @@
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<m_Static>false</m_Static>
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<textureChoices>Prosthesis\hookArmTest</textureChoices>
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<textureChoices>Prosthesis\normalArm</textureChoices>
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</clothingItem>
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@@ -6,5 +6,5 @@
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<m_Static>false</m_Static>
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<m_AllowRandomTint>false</m_AllowRandomTint>
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<textureChoices>Prosthesis\hookArmTest</textureChoices>
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<textureChoices>Prosthesis\normalArm</textureChoices>
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</clothingItem>
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