refactor: changed check for version

This commit is contained in:
ZioPao
2025-04-17 11:26:58 +02:00
parent 9011579f08
commit 8234abd5e2
3 changed files with 17 additions and 14 deletions

View File

@@ -13,14 +13,13 @@ local isReady = false
local xMod, yMod
if luautils.stringStarts(StaticData.GAME_VERSION, "41") then
xMod = 0
yMod = 0
else
-- For some reason (I didn't investigate), when applying stuff to the health panel
-- there is an un-accounted shift in B42.
if StaticData.COMPAT_42 then
-- B42 For some reason (I didn't investigate), when applying stuff to the health panel there is an un-accounted shift in B42.
xMod = 5
yMod = 13
else
xMod = 0
yMod = 0
end