reworking
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273
OLD_MEDIA/lua/client/TOC_ServerCommands.lua
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273
OLD_MEDIA/lua/client/TOC_ServerCommands.lua
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------------------------------------------
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-------------- THE ONLY CURE -------------
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------------------------------------------
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------------- SERVER COMMANDS ------------
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local ServerCommands = {}
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ServerCommands.ResponseCanAct = function(arg)
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print("TOC: ResponseCanAct")
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local ui = GetConfirmUIMP()
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ui.responseReceive = true
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ui.responseAction = arg["toSend"][2]
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ui.responsePartName = arg["toSend"][1]
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ui.responseCan = arg["toSend"][3]
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ui.responseUserName = getPlayerByOnlineID(arg["From"]):getUsername()
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ui.responseActionIsBitten = getPlayerByOnlineID(arg["From"]):getBodyDamage():getBodyPart(TOC_Common.GetBodyPartFromPartName(ui
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.responsePartName)):bitten()
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end
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ServerCommands.CanCutLimb = function(arg)
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local partName = arg["toSend"]
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arg["To"] = arg["From"]
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arg["From"] = getPlayer():getOnlineID()
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arg["command"] = "ResponseCanAct"
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arg["toSend"] = { partName, "Cut", TOC_Common.CheckIfCanBeCut(partName) }
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sendClientCommand("TOC", "SendServer", arg)
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end
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ServerCommands.CutLimb = function(arg)
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local data = arg["toSend"]
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local partName = data[1]
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local surgeonFactor = data[2]
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local bandageTable = data[3]
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local painkillerTable = data[4]
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TOC.CutLimb(partName, surgeonFactor, bandageTable, painkillerTable)
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end
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ServerCommands.CanOperateLimb = function(arg)
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local partName = arg["toSend"]
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arg["To"] = arg["From"]
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arg["From"] = getPlayer():getOnlineID()
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arg["command"] = "ResponseCanAct"
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arg["toSend"] = { partName, "Operate", TOC_Common.CheckIfCanBeOperated(partName) }
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sendClientCommand("TOC", "SendServer", arg)
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end
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ServerCommands.OperateLimb = function(arg)
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local data = arg["toSend"]
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local partName = data[1]
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local surgeonFactor = data[2]
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local useOven = data[3]
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TOC.OperateLimb(partName, surgeonFactor, useOven)
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end
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ServerCommands.CanEquipProsthesis = function(arg)
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local partName = arg["toSend"]
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--local item = arg["toSend"][2] -- TODO Add item prosth here
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arg["To"] = arg["From"]
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arg["From"] = getPlayer():getOnlineID()
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arg["command"] = "ResponseCanAct"
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arg["toSend"] = {partName, "Equip", TOC_Common.CheckIfProsthesisCanBeEquipped(partName) }
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sendClientCommand("TOC", "SendServer", arg)
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end
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ServerCommands.EquipProsthesis = function(arg)
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-- part_name = arg[1]
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-- prosthesis_item = arg[2]
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-- prosthesis_name = arg[3]
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local data = arg["toSend"]
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local partName = data[1]
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local prosthesisItem = data[2]
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TOC.EquipProsthesis(partName, prosthesisItem, _) -- TODO Add the third param when modular prost are done
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end
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ServerCommands.CanUnequipProsthesis = function(arg)
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local partName = arg["toSend"]
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arg["To"] = arg["From"]
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arg["From"] = getPlayer():getOnlineID()
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arg["command"] = "ResponseCanAct"
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arg["toSend"] = { partName, "Unequip", TOC_Common.CheckIfProsthesisCanBeUnequipped(partName)}
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sendClientCommand("TOC", "SendServer", arg)
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end
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ServerCommands.UnequipProsthesis = function(arg)
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local data = arg["toSend"]
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local patient = data[1]
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local partName = data[2]
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local equippedProsthesis = data[3]
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TOC.UnequipProsthesis(patient, partName, equippedProsthesis)
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end
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ServerCommands.CanResetEverything = function(arg)
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local partName = "RightHand" --useless
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arg["To"] = arg["From"]
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arg["From"] = getPlayer():getOnlineID()
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arg["command"] = "ResponseCanAct"
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arg["toSend"] = { partName, "Cut", true }
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sendClientCommand("TOC", "SendServer", arg)
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end
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ServerCommands.ResetEverything = function(_)
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TOC_Cheat.ResetEverything()
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end
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-- Used when amputating the limb of another player
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ServerCommands.AcceptDamageOtherPlayer = function(arg)
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local patient = getPlayerByOnlineID(arg[1])
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local partName = arg[2]
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TOC.DamagePlayerDuringAmputation(patient, partName)
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end
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-- Used to propagate animation changes after amputating a foot
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ServerCommands.SetCrawlAnimation = function(args)
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local player = getPlayerByOnlineID(args.id)
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local check = args.check
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player:setVariable('IsCrawling', tostring(check))
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end
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-- Used to propagate the stop of the sound of amputation
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ServerCommands.StopAmputationSound = function(args)
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local player = getPlayerByOnlineID(args.surgeon_id)
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player:getEmitter():stopSoundByName("Amputation_Sound")
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end
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local function OnServerCommand(module, command, args)
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if module == 'TOC' then
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print("TOC: On TOC Server Command " .. command)
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if ServerCommands[command] then
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print("Found command, executing it now")
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args = args or {}
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ServerCommands[command](args)
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end
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end
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end
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Events.OnServerCommand.Add(OnServerCommand)
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---------------------------------- Global Mod Data -----------------------------
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local function OnReceiveGlobalModData(key, modData)
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if modData then
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ModData.remove(key)
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ModData.add(key, modData)
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end
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end
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Events.OnReceiveGlobalModData.Add(OnReceiveGlobalModData)
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local function OnConnected()
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ModData.request("TOC_PLAYER_DATA")
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end
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Events.OnConnected.Add(OnConnected)
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--------------------------------------------------------
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function SendCutLimb(player, partName, surgeonFactor, bandageTable, painkillerTable)
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "CutLimb"
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-- TODO Hotfix for sound, fix this later
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arg["toSend"] = {partName, surgeonFactor, bandageTable, painkillerTable}
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sendClientCommand("TOC", "SendServer", arg)
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end
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function SendOperateLimb(player, partName, surgeonFactor, useOven)
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "OperateLimb"
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arg["toSend"] = { partName, surgeonFactor, useOven }
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sendClientCommand("TOC", "SendServer", arg)
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end
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function SendEquipProsthesis(player, partName, item, prosthesisBaseName)
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "EquipProsthesis"
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arg["toSend"] = { partName, item, prosthesisBaseName}
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sendClientCommand("TOC", "SendServer", arg)
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end
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function SendUnequipProsthesis(player, partName, item)
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "UnequipProsthesis"
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arg["toSend"] = { player, partName, item}
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sendClientCommand("TOC", "SendServer", arg)
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end
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function AskCanCutLimb(player, partName)
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GetConfirmUIMP().responseReceive = false
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "CanCutLimb"
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arg["toSend"] = partName
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sendClientCommand("TOC", "SendServer", arg)
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end
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function AskCanOperateLimb(player, partName)
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GetConfirmUIMP().responseReceive = false
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "CanOperateLimb"
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arg["toSend"] = partName
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sendClientCommand("TOC", "SendServer", arg)
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end
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function AskCanEquipProsthesis(player, partName)
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GetConfirmUIMP().responseReceive = false
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "CanEquipProsthesis"
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arg["toSend"] = partName -- TODO to be more precise there should be prosthesis item here too to check
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sendClientCommand("TOC", "SendServer", arg)
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end
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function AskCanUnequipProsthesis(player, partName)
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GetConfirmUIMP().responseReceive = false
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local arg = {}
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arg["From"] = getPlayer():getOnlineID()
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arg["To"] = player:getOnlineID()
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arg["command"] = "CanUnequipProsthesis"
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arg["toSend"] = partName
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sendClientCommand("TOC", "SendServer", arg)
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end
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