refactor: cleaning
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@@ -143,26 +143,6 @@ function ISHealthPanel:render()
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end
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-- local og_ISHealthPanel_update = ISHealthPanel.update
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-- function ISHealthPanel:update()
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-- og_ISHealthPanel_update(self)
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-- -- TODO Listen for changes on other player side instead of looping this
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-- -- FIX Re-enable it, just for test
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-- if self.character then
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-- local locPlUsername = getPlayer():getUsername()
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-- local remPlUsername = self.character:getUsername()
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-- if locPlUsername ~= remPlUsername and self:isReallyVisible() then
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-- -- Request update for TOC DATA
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-- local key = CommandsData.GetKey(remPlUsername)
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-- --ModData.request(key)
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-- end
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-- end
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-- end
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-- We need to override this to force the alpha to 1
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local og_ISCharacterInfoWindow_render = ISCharacterInfoWindow.prerender
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function ISCharacterInfoWindow:prerender()
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