Added suyrgeonFactor (and ugly venom art)
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@@ -130,10 +130,7 @@ end
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---Execute the amputation
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---@param damagePlayer boolean
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function AmputationHandler:execute(damagePlayer)
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-- TODO Calculate surgeonStats
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-- TODO Cap it to a certain amount, it shouldn't be more than ...?
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local surgeonFactor = 1
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local surgeonFactor = self.surgeonPl:getPerkLevel(Perks.Doctor) * SandboxVars.TOC.SurgeonAbilityImportance
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-- Set the data in modData
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local modDataHandler = ModDataHandler.GetInstance()
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