bunch of cleaning

This commit is contained in:
Pao
2023-03-13 23:38:39 +01:00
parent 8a42b25f9d
commit 8b5284955c
8 changed files with 31 additions and 26 deletions

View File

@@ -8,7 +8,7 @@
-- Side functions
local function TocGetAmputationFullTypeFromInventory(player, side, limb)
local player_inventory = player:getInventory()
local item_name = "TOC.Amputation_" .. side .. "_" .. limb
local item_name = "TOC.Amputation_" .. TOC_Common.ConcatPartName(side, limb)
local found_item = player_inventory:FindAndReturn(item_name)
if found_item then
return found_item:getFullType()
@@ -18,12 +18,12 @@ local function TocGetAmputationFullTypeFromInventory(player, side, limb)
end
local function TocGetEquippedProsthesisFullTypeFromInventory(player, side, limb)
local player_inventory = player:getInventory()
local playerInventory = player:getInventory()
for _, prost in ipairs(GetProsthesisList()) do
local item_name = TocFindCorrectClothingProsthesis(prost, side .."_" .. limb)
local found_item = player_inventory:FindAndReturn(item_name)
if found_item then
return found_item:getFullType()
local itemName = TocFindCorrectClothingProsthesis(prost, TOC_Common.ConcatPartName(side, limb))
local foundItem = playerInventory:FindAndReturn(itemName)
if foundItem then
return foundItem:getFullType()
end
end
end
@@ -44,7 +44,7 @@ function TocResetClothingItemBodyLocation(player, side, limb)
player:removeWornItem(amputationItem)
player:getInventory():Remove(amputationItem)
amputationItem = playerInv:AddItem(amputationItemName)
TOC_Visuals.SetTextureForAmputation(amputationItem, player, limbsData[side .. "_" .. limb].is_cicatrized)
TOC_Visuals.SetTextureForAmputation(amputationItem, player, limbsData[TOC_Common.ConcatPartName(side, limb)].isCicatrized)
player:setWornItem(amputationItem:getBodyLocation(), amputationItem)
end
amputationItem = nil -- reset it